Thief 2 : The Metal Age - Life of the Party

Produced with TTLL - "The Trickster's Loot Locator" - (Version : 0.5.9, created by : -gnartsch-, 02/25/2017)

Lootmap

     X0        X1        X2        X3        X4        X5        X6        X7        X8        X9        X10        X11        X12        X13        X14        X15        X16     
 Y26      Z0 Floor_1
Statue (15)
Z0 Floor_1
Statue (15)
           Y26 
 Y25                   Y25 
 Y24        Z9 Floor_5
FineWine (50)
GGoblet (25)
Z5 Floor_2
Coins (20)
(FootLocker) <
Z5 Floor_2
FineWine (50)
GGoblet (25)
         Y24 
 Y23       Z9 Floor_5
GGoblet (25)
Purse (15)
(MaleNoble) <
Z8 Floor_4
Purse (20)
Copper$ (5)
(Chest) <
Z6 Floor_3
Gold$ (120)
(Chest) <
Z5 Floor_2
Statue (15)
(FootLocker) <
         Y23 
 Y22    Z9 Floor_5
Purse (5)
(MaleServ1) <
Z8 Floor_4
Purse (10)
(MaleNoble) <
Purse (20)
(FemaleNoble) <
 Z11 ballroom
Coins (20)
            Y22 
 Y21     Z10 Floor_5
HealingPotion
Z9 Floor_5
AirCrystal
Mine
Z11 ballroom
Coins (20)
Z11 ballroom
Coins (20)
Z9 Floor_5
GPlate (50)
(FootLocker) <
Z11 ballroom
Purse (100)
(MaleNoble) <
          Y21 
 Y20      Z8 Floor_4
Gold$ (25)
(Chest) <
Z5 Floor_2
Candle (50)
 Z9 Floor_5
Purse (100)
(FemaleNoble) <
          Y20 
 Y19       Z5 Floor_2
GGoblet (25)
           Y19 
 Y18                   Y18 
 Y17             Z4 Tower_Area
Purse (100)
(FemaleNoble) <
     Y17 
 Y16             Z4 LadyTrig
GVase (100)
     Y16 
 Y15          Z4 center_path
NoiseArrow
        Y15 
 Y14        Z2 greenhouse
AirCrystal
EarthCrystal
Z4 Castle Carlysle
FireCrystal
Mine
Z4 Castle Carlysle
HealingPotion
center_path
GasMine
        Y14 
 Y13         Z4 Castle Carlysle
Flashbomb
Mine
BroadArrow*25
NoiseArrow
Z4 Castle Carlysle
Flashbomb
WaterCrystal
        Y13 
 Y12          Z3 Trader'sBank
Copper$ (5)
Gem (25)
Purse (100)
Silver$ (12)
        Y12 
 Y11                   Y11 
 Y10       Z3 Baron's_Way
Gold$ (25)
 Z4 Baron's_Way
FireCrystal
WaterCrystal
         Y10 
 Y9       Z4 SirCullen
GVase (100)
           Y9 
 Y8       Z4 SirCullen
FireCrystal
           Y8 
 Y7        Z1 Necromancer
Gold$ (100)
(Chest) <
          Y7 
 Y6 Z2 XBowDart
11 BroadArrow
     Z3 Necromancer
Candle (50)
Z1 avenue2
HealingPotion
 Z3 avenue2
Purse (100)
        Y6 
 Y5     Z3 housebreakers
GRing (100)
Gold$ (25)
(Chest) <
  Z2 avenue2
GPlate (50)
   Z3 Shemenov
Flashbomb
BroadArrow*15
Z2 Shemenov
Silver$ (60)
(FootLocker) <
      Y5 
 Y4             Z4 belltower_region
FireCrystal
     Y4 
 Y3     Z4 Fieldstone Manor
Silver$ (12)
GVase (100)
 Z1 avenue2
DRing (25)
Z2 avenue2
EarthCrystal
 Z3 avenue2
Copper$ (5)
Purse (15)
Coins (20)
      Z3 belltower_region
Purse (10) [HE]
(swordguard2) <
Copper$ (5)
(FootLocker) <
 Y3 
 Y2        Z4 Secret room
Purse (100)
   Z3 belltower_region
GVase (100)
      Y2 
 Y1        Z4 ArcherTrig
GGoblet (25)
     Z3 belltower_region
Silver$ (65)
(FootLocker) <
  Z3 belltower_region
Coins (20)
WaterCrystal
 Y1 
 Y0             Z5 belltower_region
HealingPotion
     Y0 
     X0        X1        X2        X3        X4        X5        X6        X7        X8        X9        X10        X11        X12        X13        X14        X15        X16     
Note: North direction should be at the top

Summary

NORMALHARDEXPERT
NameLabelSpecialNum*Value (Gold,Gems,Goods)=Summe (Gold,Gems,Goods)
CopperCoinStackCopper$8*5   (5,0,0)=40   (40,0,0)
FineWineFineWine3*50   (0,0,50)=150   (0,0,150)
GemRingDRing1*25   (25,0,0)=25   (25,0,0)
GemstoneGem8*25   (0,25,0)=200   (0,200,0)
GoldCStickCandle4*50   (50,0,0)=200   (200,0,0)
GoldCoinStackGold$5*25   (25,0,0)=125   (125,0,0)
GoldCoinStackGold$1*100   (100,0,0)=100   (100,0,0)
GoldCoinStackGold$1*120   (120,0,0)=120   (120,0,0)
GoldGobletGGoblet8*25   (25,0,0)=200   (200,0,0)
GoldPlateGPlate2*50   (50,0,0)=100   (100,0,0)
GoldRingGRing1*100   (100,0,0)=100   (100,0,0)
PursePurse5*100   (100,0,0)=500   (500,0,0)
PursePurse2*20   (20,0,0)=40   (40,0,0)
PursePurse1*5   (5,0,0)=5   (5,0,0)
PursePurse1*10   (10,0,0)=10   (10,0,0)
PursePurse2*15   (15,0,0)=30   (30,0,0)
PursePurse1*100   (0,100,0)=100   (0,100,0)
ScatteredCoinsCoins9*20   (20,0,0)=180   (180,0,0)
SilverCoinStackSilver$1*60   (60,0,0)=60   (60,0,0)
SilverCoinStackSilver$1*65   (65,0,0)=65   (65,0,0)
SilverCoinStackSilver$4*12   (12,0,0)=48   (48,0,0)
TrVaseGoldGVase4*100   (100,0,0)=400   (400,0,0)
stat5Statue3*15   (0,0,15)=45   (0,0,45)
AirCrystalAirCrystalPowerup 2
BeltHealingPotionHealingPotion[N] Powerup 1
EarthArrowMossArrowPowerup*10 1
EarthArrowMossArrowPowerup*6 1
EarthCrystalEarthCrystalPowerup 4
FireCrystalFireCrystalPowerup 6
FlashbombFlashbombPowerup 5
FlashbombFlashbombPowerup*10 1
GasMineGasMinePowerup 1
HealingPotionHealingPotionPowerup 8
LockPickLGLockPickLGPowerup StartCash 1
LockPickSMLockPickSMPowerup StartCash 1
MineMinePowerup 4
MineMinePowerup*5 1
QuivArrowArrowPowerup*3 11
RopeArrowRopeArrowPowerup*2 1
WaterCrystalWaterCrystalPowerup 8
XBowDartXBowDartPowerup 8
broadheadBroadArrowPowerup 11
broadheadBroadArrowPowerup*5 1
broadheadBroadArrowPowerup*40 1
broadheadBroadArrowPowerup*15 1
broadheadBroadArrowPowerup*25 1
firearrFireArrowPowerup*15 1
noiseNoiseArrowPowerup 4
noiseNoiseArrowPowerup*5 1
waterWaterArrowPowerup*10 1
waterWaterArrowPowerup*20 1

Loot : 2843   (Gold: 2348, Gems: 300, Goods: 195)    from   76 items
Secrets : 7
Powerups : 88

NameLabelSpecialNum*Value (Gold,Gems,Goods)=Summe (Gold,Gems,Goods)
CopperCoinStackCopper$8*5   (5,0,0)=40   (40,0,0)
FineWineFineWine3*50   (0,0,50)=150   (0,0,150)
GemRingDRing1*25   (25,0,0)=25   (25,0,0)
GemstoneGem8*25   (0,25,0)=200   (0,200,0)
GoldCStickCandle4*50   (50,0,0)=200   (200,0,0)
GoldCoinStackGold$5*25   (25,0,0)=125   (125,0,0)
GoldCoinStackGold$1*100   (100,0,0)=100   (100,0,0)
GoldCoinStackGold$1*120   (120,0,0)=120   (120,0,0)
GoldGobletGGoblet8*25   (25,0,0)=200   (200,0,0)
GoldPlateGPlate2*50   (50,0,0)=100   (100,0,0)
GoldRingGRing1*100   (100,0,0)=100   (100,0,0)
PursePurse5*100   (100,0,0)=500   (500,0,0)
PursePurse2*20   (20,0,0)=40   (40,0,0)
PursePurse1*5   (5,0,0)=5   (5,0,0)
PursePurse1*10   (10,0,0)=10   (10,0,0)
PursePurse2*15   (15,0,0)=30   (30,0,0)
PursePurse[HE] 1*10   (10,0,0)=10   (10,0,0)
PursePurse1*100   (0,100,0)=100   (0,100,0)
ScatteredCoinsCoins9*20   (20,0,0)=180   (180,0,0)
SilverCoinStackSilver$1*60   (60,0,0)=60   (60,0,0)
SilverCoinStackSilver$1*65   (65,0,0)=65   (65,0,0)
SilverCoinStackSilver$4*12   (12,0,0)=48   (48,0,0)
TrVaseGoldGVase4*100   (100,0,0)=400   (400,0,0)
stat5Statue3*15   (0,0,15)=45   (0,0,45)
AirCrystalAirCrystalPowerup 2
EarthArrowMossArrowPowerup*10 1
EarthArrowMossArrowPowerup*6 1
EarthCrystalEarthCrystalPowerup 4
FireCrystalFireCrystalPowerup 6
FlashbombFlashbombPowerup 5
FlashbombFlashbombPowerup*10 1
GasMineGasMinePowerup 1
HealingPotionHealingPotionPowerup 8
LockPickLGLockPickLGPowerup StartCash 1
LockPickSMLockPickSMPowerup StartCash 1
MineMinePowerup 4
MineMinePowerup*5 1
QuivArrowArrowPowerup*3 11
RopeArrowRopeArrowPowerup*2 1
WaterCrystalWaterCrystalPowerup 8
XBowDartXBowDartPowerup 8
broadheadBroadArrowPowerup 11
broadheadBroadArrowPowerup*5 1
broadheadBroadArrowPowerup*40 1
broadheadBroadArrowPowerup*15 1
broadheadBroadArrowPowerup*25 1
firearrFireArrowPowerup*15 1
noiseNoiseArrowPowerup 4
noiseNoiseArrowPowerup*5 1
waterWaterArrowPowerup*10 1
waterWaterArrowPowerup*20 1

Loot : 2853   (Gold: 2358, Gems: 300, Goods: 195)    from   77 items
Secrets : 7
Powerups : 87

NameLabelSpecialNum*Value (Gold,Gems,Goods)=Summe (Gold,Gems,Goods)
CopperCoinStackCopper$8*5   (5,0,0)=40   (40,0,0)
FineWineFineWine3*50   (0,0,50)=150   (0,0,150)
GemRingDRing1*25   (25,0,0)=25   (25,0,0)
GemstoneGem8*25   (0,25,0)=200   (0,200,0)
GoldCStickCandle4*50   (50,0,0)=200   (200,0,0)
GoldCoinStackGold$5*25   (25,0,0)=125   (125,0,0)
GoldCoinStackGold$1*100   (100,0,0)=100   (100,0,0)
GoldCoinStackGold$1*120   (120,0,0)=120   (120,0,0)
GoldGobletGGoblet8*25   (25,0,0)=200   (200,0,0)
GoldPlateGPlate2*50   (50,0,0)=100   (100,0,0)
GoldRingGRing1*100   (100,0,0)=100   (100,0,0)
PursePurse5*100   (100,0,0)=500   (500,0,0)
PursePurse2*20   (20,0,0)=40   (40,0,0)
PursePurse1*5   (5,0,0)=5   (5,0,0)
PursePurse1*10   (10,0,0)=10   (10,0,0)
PursePurse2*15   (15,0,0)=30   (30,0,0)
PursePurse[HE] 1*10   (10,0,0)=10   (10,0,0)
PursePurse1*100   (0,100,0)=100   (0,100,0)
ScatteredCoinsCoins9*20   (20,0,0)=180   (180,0,0)
SilverCoinStackSilver$1*60   (60,0,0)=60   (60,0,0)
SilverCoinStackSilver$1*65   (65,0,0)=65   (65,0,0)
SilverCoinStackSilver$4*12   (12,0,0)=48   (48,0,0)
TrVaseGoldGVase4*100   (100,0,0)=400   (400,0,0)
stat5Statue3*15   (0,0,15)=45   (0,0,45)
AirCrystalAirCrystalPowerup 2
EarthArrowMossArrowPowerup*10 1
EarthArrowMossArrowPowerup*6 1
EarthCrystalEarthCrystalPowerup 4
FireCrystalFireCrystalPowerup 6
FlashbombFlashbombPowerup 5
FlashbombFlashbombPowerup*10 1
GasMineGasMinePowerup 1
HealingPotionHealingPotionPowerup 8
LockPickLGLockPickLGPowerup StartCash 1
LockPickSMLockPickSMPowerup StartCash 1
MineMinePowerup 4
MineMinePowerup*5 1
QuivArrowArrowPowerup*3 11
RopeArrowRopeArrowPowerup*2 1
WaterCrystalWaterCrystalPowerup 8
XBowDartXBowDartPowerup 8
broadheadBroadArrowPowerup 11
broadheadBroadArrowPowerup*5 1
broadheadBroadArrowPowerup*40 1
broadheadBroadArrowPowerup*15 1
broadheadBroadArrowPowerup*25 1
firearrFireArrowPowerup*15 1
noiseNoiseArrowPowerup 4
noiseNoiseArrowPowerup*5 1
waterWaterArrowPowerup*10 1
waterWaterArrowPowerup*20 1

Loot : 2853   (Gold: 2358, Gems: 300, Goods: 195)    from   77 items
Secrets : 7
Powerups : 87


Complete lootlist

NameLabelCountValue(Gold,Gems,Goods)DiffSpecialRoomContainerContIDItemIDCoordinatesCellDescription
CopperCoinStackCopper$15(5, 0, 0)Trader'sBank1840(-156,246,11)(9,12,3)A CopperCoinStack (1840) at -156 246 11 room Trader'sBank vals { 5; 0; 0; [None]}
CopperCoinStackCopper$15(5, 0, 0)Trader'sBank1842(-157,247,11)(9,12,3)A CopperCoinStack (1842) at -157 247 11 room Trader'sBank vals { 5; 0; 0; [None]}
CopperCoinStackCopper$15(5, 0, 0)Trader'sBank1843(-156,246,11)(9,12,3)A CopperCoinStack (1843) at -156 246 11 room Trader'sBank vals { 5; 0; 0; [None]}
CopperCoinStackCopper$15(5, 0, 0)avenue22156(72,236,4)(9,3,3)A CopperCoinStack (2156) at 72 236 4 room avenue2 vals { 5; 0; 0; [None]}
CopperCoinStackCopper$15(5, 0, 0)avenue22160(73,236,4)(9,3,3)A CopperCoinStack (2160) at 73 236 4 room avenue2 vals { 5; 0; 0; [None]}
CopperCoinStackCopper$15(5, 0, 0)avenue22162(73,236,4)(9,3,3)A CopperCoinStack (2162) at 73 236 4 room avenue2 vals { 5; 0; 0; [None]}
CopperCoinStackCopper$15(5, 0, 0)Floor_4Chest797630(-433,186,66)(7,23,8)A CopperCoinStack (630) at -433 186 66 room Floor_4 in A Chest (797) vals { 5; 0; 0; [None]}
CopperCoinStackCopper$15(5, 0, 0)belltower_regionFootLocker12021182(65,412,12)(16,3,3)A CopperCoinStack (1182) at 65 412 12 room belltower_region in A FootLocker (1202) vals { 5; 0; 0; [None]}
FineWineFineWine150(0, 0, 50)Floor_52076(-454,195,86)(7,24,9)A FineWine (2076) at -454 195 86 room Floor_5 vals { 0; 0; 50; [None]}
FineWineFineWine150(0, 0, 50)Floor_21916(-447,212,29)(8,24,5)A FineWine (1916) at -447 212 29 room Floor_2 vals { 0; 0; 50; [None]}
FineWineFineWine150(0, 0, 50)Floor_21917(-447,213,29)(8,24,5)A FineWine (1917) at -447 213 29 room Floor_2 vals { 0; 0; 50; [None]}
GemRingDRing125(25, 0, 0)avenue21767(65,172,-11)(6,3,1)A GemRing (1767) at 65 172 -11 room avenue2 vals { 25; 0; 0; [None]}
GemstoneGem125(0, 25, 0)Trader'sBank516(-157,247,13)(9,12,3)A Gemstone (516) at -157 247 13 room Trader'sBank vals { 0; 25; 0; [None]}
GemstoneGem125(0, 25, 0)Trader'sBank526(-157,247,13)(9,12,3)A Gemstone (526) at -157 247 13 room Trader'sBank vals { 0; 25; 0; [None]}
GemstoneGem125(0, 25, 0)Trader'sBank400(-157,247,13)(9,12,3)A Gemstone (400) at -157 247 13 room Trader'sBank vals { 0; 25; 0; [None]}
GemstoneGem125(0, 25, 0)Trader'sBank495(-157,247,13)(9,12,3)A Gemstone (495) at -157 247 13 room Trader'sBank vals { 0; 25; 0; [None]}
GemstoneGem125(0, 25, 0)Trader'sBank496(-157,247,13)(9,12,3)A Gemstone (496) at -157 247 13 room Trader'sBank vals { 0; 25; 0; [None]}
GemstoneGem125(0, 25, 0)Trader'sBank499(-157,247,13)(9,12,3)A Gemstone (499) at -157 247 13 room Trader'sBank vals { 0; 25; 0; [None]}
GemstoneGem125(0, 25, 0)Trader'sBank500(-157,247,13)(9,12,3)A Gemstone (500) at -157 247 13 room Trader'sBank vals { 0; 25; 0; [None]}
GemstoneGem125(0, 25, 0)Trader'sBank501(-157,247,13)(9,12,3)A Gemstone (501) at -157 247 13 room Trader'sBank vals { 0; 25; 0; [None]}
GoldCStickCandle150(50, 0, 0)Floor_21922(-356,140,33)(5,20,5)A GoldCStick (1922) at -356 140 33 room Floor_2 vals { 50; 0; 0; [None]}
GoldCStickCandle150(50, 0, 0)Floor_21926(-356,147,33)(5,20,5)A GoldCStick (1926) at -356 147 33 room Floor_2 vals { 50; 0; 0; [None]}
GoldCStickCandle150(50, 0, 0)Necromancer1454(-7,170,14)(6,6,3)A GoldCStick (1454) at -7 170 14 room Necromancer vals { 50; 0; 0; [None]}
GoldCStickCandle150(50, 0, 0)Necromancer1455(-14,170,14)(6,6,3)A GoldCStick (1455) at -14 170 14 room Necromancer vals { 50; 0; 0; [None]}
GoldCoinStackGold$125(25, 0, 0)housebreakersChest371056(31,117,11)(4,5,3)A GoldCoinStack (1056) at 31 117 11 room housebreakers in A Chest (37) vals { 25; 0; 0; [None]}
GoldCoinStackGold$1100(100, 0, 0)NecromancerChest11001091(-17,175,-12)(7,7,1)A GoldCoinStack (1091) at -17 175 -12 room Necromancer in A Chest (1100) vals { 100; 0; 0; [None]}
GoldCoinStackGold$125(25, 0, 0)Floor_4Chest795595(-346,133,66)(5,20,8)A GoldCoinStack (595) at -346 133 66 room Floor_4 in A Chest (795) vals { 25; 0; 0; [None]}
GoldCoinStackGold$125(25, 0, 0)Baron's_Way2189(-108,156,6)(6,10,3)A GoldCoinStack (2189) at -108 156 6 room Baron's_Way vals { 25; 0; 0; [None]}
GoldCoinStackGold$1120(120, 0, 0)Floor_3Chest885910(-436,208,48)(8,23,6)A GoldCoinStack (910) at -436 208 48 room Floor_3 in A Chest (885) vals { 120; 0; 0; [None]}
GoldCoinStackGold$125(25, 0, 0)Baron's_Way2190(-108,157,6)(6,10,3)A GoldCoinStack (2190) at -108 157 6 room Baron's_Way vals { 25; 0; 0; [None]}
GoldCoinStackGold$125(25, 0, 0)Baron's_Way2191(-108,156,6)(6,10,3)A GoldCoinStack (2191) at -108 156 6 room Baron's_Way vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Floor_21541(-333,170,29)(6,19,5)A GoldGoblet (1541) at -333 170 29 room Floor_2 vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Floor_5266(-422,164,86)(6,23,9)A GoldGoblet (266) at -422 164 86 room Floor_5 vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Floor_5268(-422,165,86)(6,23,9)A GoldGoblet (268) at -422 165 86 room Floor_5 vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Floor_52083(-452,195,85)(7,24,9)A GoldGoblet (2083) at -452 195 85 room Floor_5 vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Floor_21918(-447,212,31)(8,24,5)A GoldGoblet (1918) at -447 212 31 room Floor_2 vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Floor_21919(-447,213,31)(8,24,5)A GoldGoblet (1919) at -447 213 31 room Floor_2 vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)ArcherTrig186(126,188,20)(7,1,4)A GoldGoblet (186) at 126 188 20 room ArcherTrig vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Floor_21528(-333,169,29)(6,19,5)A GoldGoblet (1528) at -333 169 29 room Floor_2 vals { 25; 0; 0; [None]}
GoldPlateGPlate150(50, 0, 0)avenue2106(29,183,0)(7,5,2)A GoldPlate (106) at 29 183 0 room avenue2 vals { 50; 0; 0; [None]}
GoldPlateGPlate150(50, 0, 0)Floor_5FootLocker12721273(-372,154,84)(6,21,9)A GoldPlate (1273) at -372 154 84 room Floor_5 in A FootLocker (1272) vals { 50; 0; 0; [None]}
GoldRingGRing1100(100, 0, 0)housebreakers1041(24,105,14)(4,5,3)A GoldRing (1041) at 24 105 14 room housebreakers vals { 100; 0; 0; [None]}
PursePurse1100(100, 0, 0)avenue21030(-10,244,8)(9,6,3)A Purse (1030) at -10 244 8 room avenue2 vals { 100; 0; 0; [None]}
PursePurse120(20, 0, 0)Floor_4FemaleNoble1213536(-402,98,68)(3,22,8)A Purse (536) at -402 98 68 room Floor_4 in A FemaleNoble (1213) vals { 20; 0; 0; [None]}
PursePurse15(5, 0, 0)Floor_5MaleServ11001816(-398,95,86)(3,22,9)A Purse (1816) at -398 95 86 room Floor_5 in A MaleServ1 (100) vals { 5; 0; 0; [None]}
PursePurse110(10, 0, 0)Floor_4MaleNoble1142537(-406,98,68)(3,22,8)A Purse (537) at -406 98 68 room Floor_4 in A MaleNoble (1142) vals { 10; 0; 0; [None]}
PursePurse115(15, 0, 0)Floor_5MaleNoble768539(-425,162,86)(6,23,9)A Purse (539) at -425 162 86 room Floor_5 in A MaleNoble (768) vals { 15; 0; 0; [None]}
PursePurse1100(100, 0, 0)ballroomMaleNoble786302(-390,181,104)(7,21,11)A Purse (302) at -390 181 104 room ballroom in A MaleNoble (786) vals { 100; 0; 0; [None]}
PursePurse1100(100, 0, 0)Floor_5FemaleNoble554102(-351,185,86)(7,20,9)A Purse (102) at -351 185 86 room Floor_5 in A FemaleNoble (554) vals { 100; 0; 0; [None]}
PursePurse1100(100, 0, 0)Tower_AreaFemaleNoble1185393(-282,324,17)(12,17,4)A Purse (393) at -282 324 17 room Tower_Area in A FemaleNoble (1185) vals { 100; 0; 0; [None]}
PursePurse115(15, 0, 0)avenue22186(74,236,4)(9,3,3)A Purse (2186) at 74 236 4 room avenue2 vals { 15; 0; 0; [None]}
PursePurse110(10, 0, 0)HEbelltower_regionswordguard2341173(66,417,13)(16,3,3)A Purse (1173) at 66 417 13 room belltower_region in A swordguard2 (34) Diff HE vals { 10; 0; 0; [None]}
PursePurse120(20, 0, 0)Floor_4682(-438,179,67)(7,23,8)A Purse (682) at -438 179 67 room Floor_4 vals { 20; 0; 0; [None]}
PursePurse1100(0, 100, 0)Trader'sBank493(-157,246,13)(9,12,3)A Purse (493) at -157 246 13 room Trader'sBank vals { 0; 100; 0; [None]}
PursePurse1100(100, 0, 0)Secret room2031(109,186,26)(7,2,4)A Purse (2031) at 109 186 26 room Secret room vals { 100; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)ballroom1079(-383,133,101)(5,21,11)A ScatteredCoins (1079) at -383 133 101 room ballroom vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)ballroom1083(-382,154,101)(6,21,11)A ScatteredCoins (1083) at -382 154 101 room ballroom vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)ballroom1086(-394,133,101)(5,22,11)A ScatteredCoins (1086) at -394 133 101 room ballroom vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)belltower_region1884(131,417,11)(16,1,3)A ScatteredCoins (1884) at 131 417 11 room belltower_region vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)belltower_region1885(131,417,11)(16,1,3)A ScatteredCoins (1885) at 131 417 11 room belltower_region vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)Floor_2FootLocker1588619(-445,190,30)(7,24,5)A ScatteredCoins (619) at -445 190 30 room Floor_2 in A FootLocker (1588) vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)avenue22163(73,236,4)(9,3,3)A ScatteredCoins (2163) at 73 236 4 room avenue2 vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)avenue22164(73,236,4)(9,3,3)A ScatteredCoins (2164) at 73 236 4 room avenue2 vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)avenue22165(73,236,4)(9,3,3)A ScatteredCoins (2165) at 73 236 4 room avenue2 vals { 20; 0; 0; [None]}
SilverCoinStackSilver$160(60, 0, 0)ShemenovFootLocker103921(16,281,3)(11,5,2)A SilverCoinStack (21) at 16 281 3 room Shemenov in A FootLocker (1039) vals { 60; 0; 0; [None]}
SilverCoinStackSilver$165(65, 0, 0)belltower_regionFootLocker18881046(134,344,14)(13,1,3)A SilverCoinStack (1046) at 134 344 14 room belltower_region in A FootLocker (1888) vals { 65; 0; 0; [None]}
SilverCoinStackSilver$112(12, 0, 0)Trader'sBank1829(-156,247,11)(9,12,3)A SilverCoinStack (1829) at -156 247 11 room Trader'sBank vals { 12; 0; 0; [None]}
SilverCoinStackSilver$112(12, 0, 0)Fieldstone Manor2167(78,117,23)(4,3,4)A SilverCoinStack (2167) at 78 117 23 room Fieldstone Manor vals { 12; 0; 0; [None]}
SilverCoinStackSilver$112(12, 0, 0)Fieldstone Manor2169(78,117,23)(4,3,4)A SilverCoinStack (2169) at 78 117 23 room Fieldstone Manor vals { 12; 0; 0; [None]}
SilverCoinStackSilver$112(12, 0, 0)Fieldstone Manor2170(78,116,23)(4,3,4)A SilverCoinStack (2170) at 78 116 23 room Fieldstone Manor vals { 12; 0; 0; [None]}
TrVaseGoldGVase1100(100, 0, 0)LadyTrig1841(-252,301,20)(12,16,4)A TrVaseGold (1841) at -252 301 20 room LadyTrig vals { 100; 0; 0; [None]}
TrVaseGoldGVase1100(100, 0, 0)Fieldstone Manor1080(73,110,23)(4,3,4)A TrVaseGold (1080) at 73 110 23 room Fieldstone Manor vals { 100; 0; 0; [None]}
TrVaseGoldGVase1100(100, 0, 0)SirCullen383(-75,166,25)(6,9,4)A TrVaseGold (383) at -75 166 25 room SirCullen vals { 100; 0; 0; [None]}
TrVaseGoldGVase1100(100, 0, 0)belltower_region1743(93,297,9)(11,2,3)A TrVaseGold (1743) at 93 297 9 room belltower_region vals { 100; 0; 0; [None]}
stat5Statue115(0, 0, 15)Floor_2FootLocker1559696(-420,214,30)(8,23,5)A stat5 (696) at -420 214 30 room Floor_2 in A FootLocker (1559) vals { 0; 0; 15; [None]}
stat5Statue115(0, 0, 15)Floor_11723(-515,136,-32)(5,26,0)A stat5 (1723) at -515 136 -32 room Floor_1 vals { 0; 0; 15; [None]}
stat5Statue115(0, 0, 15)Floor_11727(-515,150,-32)(6,26,0)A stat5 (1727) at -515 150 -32 room Floor_1 vals { 0; 0; 15; [None]}
AirCrystalAirCrystal1Powerup Floor_5264(-369,122,87)(4,21,9)An AirCrystal (264) stack 1 at -369 122 87 room Floor_5
AirCrystalAirCrystal1Powerup greenhouse298(-204,196,3)(7,14,2)An AirCrystal (298) stack 1 at -204 196 3 room greenhouse
BeltHealingPotionHealingPotion1NPowerup sword guard21362137A BeltHealingPotion (2137) stack 1 in A sword guard (2136) Diff N
EarthArrowMossArrow1Powerup*10 Store604An EarthArrow (604) stack 10 in Store
EarthArrowMossArrow1Powerup*6 Inventory605An EarthArrow (605) stack 6 in Inventory
EarthCrystalEarthCrystal1Powerup greenhouse288(-205,190,3)(7,14,2)An EarthCrystal (288) stack 1 at -205 190 3 room greenhouse
EarthCrystalEarthCrystal1Powerup greenhouse295(-205,191,3)(7,14,2)An EarthCrystal (295) stack 1 at -205 191 3 room greenhouse
EarthCrystalEarthCrystal1Powerup avenue21772(77,196,-4)(7,3,2)An EarthCrystal (1772) stack 1 at 77 196 -4 room avenue2
EarthCrystalEarthCrystal1Powerup avenue21773(68,178,-4)(7,3,2)An EarthCrystal (1773) stack 1 at 68 178 -4 room avenue2
FireCrystalFireCrystal1Powerup Baron's_Way1826(-97,214,22)(8,10,4)A FireCrystal (1826) stack 1 at -97 214 22 room Baron's_Way
FireCrystalFireCrystal1Powerup belltower_region374(51,304,21)(12,4,4)A FireCrystal (374) stack 1 at 51 304 21 room belltower_region
FireCrystalFireCrystal1Powerup SirCullen385(-46,171,18)(6,8,4)A FireCrystal (385) stack 1 at -46 171 18 room SirCullen
FireCrystalFireCrystal1Powerup SirCullen386(-45,171,18)(6,8,4)A FireCrystal (386) stack 1 at -45 171 18 room SirCullen
FireCrystalFireCrystal1Powerup Castle Carlysle1514(-194,213,22)(8,14,4)A FireCrystal (1514) stack 1 at -194 213 22 room Castle Carlysle
FireCrystalFireCrystal1Powerup Castle Carlysle1515(-194,214,22)(8,14,4)A FireCrystal (1515) stack 1 at -194 214 22 room Castle Carlysle
FlashbombFlashbomb1Powerup Shemenov47(15,278,7)(11,5,3)A Flashbomb (47) stack 1 at 15 278 7 room Shemenov
FlashbombFlashbomb1Powerup FootLocker15891132A Flashbomb (1132) stack 1 in A FootLocker (1589)
FlashbombFlashbomb1Powerup Shemenov378(15,280,7)(11,5,3)A Flashbomb (378) stack 1 at 15 280 7 room Shemenov
FlashbombFlashbomb1Powerup*10 Store1480A Flashbomb (1480) stack 10 in Store
FlashbombFlashbomb1Powerup Castle Carlysle1522(-185,224,23)(8,13,4)A Flashbomb (1522) stack 1 at -185 224 23 room Castle Carlysle
FlashbombFlashbomb1Powerup Castle Carlysle1526(-185,226,23)(9,13,4)A Flashbomb (1526) stack 1 at -185 226 23 room Castle Carlysle
GasMineGasMine1Powerup center_path626(-215,248,20)(9,14,4)A GasMine (626) stack 1 at -215 248 20 room center_path
HealingPotionHealingPotion1Powerup Inventory2050A HealingPotion (2050) stack 1 in Inventory
HealingPotionHealingPotion1Powerup belltower_region1283(142,309,29)(12,0,5)A HealingPotion (1283) stack 1 at 142 309 29 room belltower_region
HealingPotionHealingPotion1Powerup Floor_51800(-372,122,88)(4,21,10)A HealingPotion (1800) stack 1 at -372 122 88 room Floor_5
HealingPotionHealingPotion1Powerup avenue21150(-13,191,-10)(7,6,1)A HealingPotion (1150) stack 1 at -13 191 -10 room avenue2
HealingPotionHealingPotion1Powerup FootLocker19511962A HealingPotion (1962) stack 1 in A FootLocker (1951)
HealingPotionHealingPotion1Powerup Chest794460A HealingPotion (460) stack 1 in A Chest (794)
HealingPotionHealingPotion1Powerup Castle Carlysle1527(-194,228,23)(9,14,4)A HealingPotion (1527) stack 1 at -194 228 23 room Castle Carlysle
HealingPotionHealingPotion1Powerup Chest14261279A HealingPotion (1279) stack 1 in A Chest (1426)
LockPickLGLockPickLG1Powerup StartLoadoutCache6197ERROR A LockPickLG (97) in LoadoutCache (61)
LockPickSMLockPickSM1Powerup StartLoadoutCache6196ERROR A LockPickSM (96) in LoadoutCache (61)
MineMine1Powerup FootLocker1591618A Mine (618) stack 1 in A FootLocker (1591)
MineMine1Powerup Floor_5896(-374,122,87)(4,21,9)A Mine (896) stack 1 at -374 122 87 room Floor_5
MineMine1Powerup*5 Store1171A Mine (1171) stack 5 in Store
MineMine1Powerup Castle Carlysle1512(-189,213,22)(8,13,4)A Mine (1512) stack 1 at -189 213 22 room Castle Carlysle
MineMine1Powerup Castle Carlysle1513(-191,213,22)(8,14,4)A Mine (1513) stack 1 at -191 213 22 room Castle Carlysle
QuivArrowArrow1Powerup*3 bow man116515A QuivArrow (515) stack 3 in A bow man (116)
QuivArrowArrow1Powerup*3 SheriffsBowman117643A QuivArrow (43) stack 3 in A SheriffsBowman (1176)
QuivArrowArrow1Powerup*3 SheriffsBowman12151335A QuivArrow (1335) stack 3 in A SheriffsBowman (1215)
QuivArrowArrow1Powerup*3 bow man283865A QuivArrow (865) stack 3 in A bow man (283)
QuivArrowArrow1Powerup*3 bow man820615A QuivArrow (615) stack 3 in A bow man (820)
QuivArrowArrow1Powerup*3 Fireman360361A QuivArrow (361) stack 3 in Fireman (360)
QuivArrowArrow1Powerup*3 bow man1611387A QuivArrow (1387) stack 3 in A bow man (161)
QuivArrowArrow1Powerup*3 bow man18531466A QuivArrow (1466) stack 3 in A bow man (1853)
QuivArrowArrow1Powerup*3 bow man472474A QuivArrow (474) stack 3 in A bow man (472)
QuivArrowArrow1Powerup*3 bowman29941002A QuivArrow (1002) stack 3 in A bowman2 (994)
QuivArrowArrow1Powerup*3 bow man3761274A QuivArrow (1274) stack 3 in A bow man (376)
RopeArrowRopeArrow1Powerup*2 FootLocker17511771A RopeArrow (1771) stack 2 in A FootLocker (1751)
WaterCrystalWaterCrystal1Powerup Baron's_Way1824(-98,216,27)(8,10,4)A WaterCrystal (1824) stack 1 at -98 216 27 room Baron's_Way
WaterCrystalWaterCrystal1Powerup Baron's_Way1825(-98,212,27)(8,10,4)A WaterCrystal (1825) stack 1 at -98 212 27 room Baron's_Way
WaterCrystalWaterCrystal1Powerup belltower_region51(131,414,12)(16,1,3)A WaterCrystal (51) stack 1 at 131 414 12 room belltower_region
WaterCrystalWaterCrystal1Powerup belltower_region84(131,415,12)(16,1,3)A WaterCrystal (84) stack 1 at 131 415 12 room belltower_region
WaterCrystalWaterCrystal1Powerup belltower_region166(131,416,12)(16,1,3)A WaterCrystal (166) stack 1 at 131 416 12 room belltower_region
WaterCrystalWaterCrystal1Powerup Castle Carlysle1529(-190,228,22)(9,13,4)A WaterCrystal (1529) stack 1 at -190 228 22 room Castle Carlysle
WaterCrystalWaterCrystal1Powerup Castle Carlysle1533(-188,228,22)(9,13,4)A WaterCrystal (1533) stack 1 at -188 228 22 room Castle Carlysle
WaterCrystalWaterCrystal1Powerup Castle Carlysle1534(-187,228,22)(9,13,4)A WaterCrystal (1534) stack 1 at -187 228 22 room Castle Carlysle
XBowDartXBowDart1Powerup 793(0,0,0)(0,6,2)A XBowDart (793) stack 1 at 0 0 0
XBowDartXBowDart1Powerup 807(0,0,0)(0,6,2)A XBowDart (807) stack 1 at 0 0 0
XBowDartXBowDart1Powerup 860(0,0,0)(0,6,2)A XBowDart (860) stack 1 at 0 0 0
XBowDartXBowDart1Powerup 881(0,0,0)(0,6,2)A XBowDart (881) stack 1 at 0 0 0
XBowDartXBowDart1Powerup 887(0,0,0)(0,6,2)A XBowDart (887) stack 1 at 0 0 0
XBowDartXBowDart1Powerup 930(0,0,0)(0,6,2)A XBowDart (930) stack 1 at 0 0 0
XBowDartXBowDart1Powerup 944(0,0,0)(0,6,2)A XBowDart (944) stack 1 at 0 0 0
XBowDartXBowDart1Powerup 743(0,0,0)(0,6,2)A XBowDart (743) stack 1 at 0 0 0
broadheadBroadArrow1Powerup 1336(0,0,0)(0,6,2)A broadhead (1336) stack 1 at 0 0 0
broadheadBroadArrow1Powerup*5 FootLocker15901123A broadhead (1123) stack 5 in A FootLocker (1590)
broadheadBroadArrow1Powerup 940(0,0,0)(0,6,2)A broadhead (940) stack 1 at 0 0 0
broadheadBroadArrow1Powerup 945(0,0,0)(0,6,2)A broadhead (945) stack 1 at 0 0 0
broadheadBroadArrow1Powerup*40 Inventory185A broadhead (185) stack 40 in Inventory
broadheadBroadArrow1Powerup 718(0,0,0)(0,6,2)A broadhead (718) stack 1 at 0 0 0
broadheadBroadArrow1Powerup 720(0,0,0)(0,6,2)A broadhead (720) stack 1 at 0 0 0
broadheadBroadArrow1Powerup 721(0,0,0)(0,6,2)A broadhead (721) stack 1 at 0 0 0
broadheadBroadArrow1Powerup 723(0,0,0)(0,6,2)A broadhead (723) stack 1 at 0 0 0
broadheadBroadArrow1Powerup 475(0,0,0)(0,6,2)A broadhead (475) stack 1 at 0 0 0
broadheadBroadArrow1Powerup*15 Shemenov1001(15,282,6)(11,5,3)A broadhead (1001) stack 15 at 15 282 6 room Shemenov
broadheadBroadArrow1Powerup 1008(0,0,0)(0,6,2)A broadhead (1008) stack 1 at 0 0 0
broadheadBroadArrow1Powerup 752(0,0,0)(0,6,2)A broadhead (752) stack 1 at 0 0 0
broadheadBroadArrow1Powerup*25 Castle Carlysle1521(-185,217,22)(8,13,4)A broadhead (1521) stack 25 at -185 217 22 room Castle Carlysle
broadheadBroadArrow1Powerup 758(0,0,0)(0,6,2)A broadhead (758) stack 1 at 0 0 0
firearrFireArrow1Powerup*15 Store1640A firearr (1640) stack 15 in Store
noiseNoiseArrow1Powerup Castle Carlysle769(-187,213,22)(8,13,4)A noise (769) stack 1 at -187 213 22 room Castle Carlysle
noiseNoiseArrow1Powerup center_path1833(-216,248,21)(9,15,4)A noise (1833) stack 1 at -216 248 21 room center_path
noiseNoiseArrow1Powerup Castle Carlysle815(-187,213,22)(8,13,4)A noise (815) stack 1 at -187 213 22 room Castle Carlysle
noiseNoiseArrow1Powerup center_path1891(-216,248,21)(9,15,4)A noise (1891) stack 1 at -216 248 21 room center_path
noiseNoiseArrow1Powerup*5 Store1482A noise (1482) stack 5 in Store
waterWaterArrow1Powerup*10 Inventory1584A water (1584) stack 10 in Inventory
waterWaterArrow1Powerup*20 Store1601A water (1601) stack 20 in Store
3x6secret-doorS4 3x6secret-door1Secret 1067Found secret on object A 3x6secret-door (1067)
3x6secret-doorS5 3x6secret-door1Secret 1396Found secret on object A 3x6secret-door (1396)
3x6secret-doorS6 3x6secret-door1Secret 1430Found secret on object A 3x6secret-door (1430)
ButtonS2 Button1Secret 74Found secret on object A Button (74)
CamoButton-BookS3 CamoButton-Book1Secret 267Found secret on object A CamoButton-Book (267)
ShutterS1 Shutter1Secret 53Found secret on object A Shutter (53)
TorchLeverS7 TorchLever1Secret 2049Found secret on object A TorchLever (2049)

Total Loot (including cash on start & shop items) : 2853   (Gold: 2358, Gems: 300, Goods: 195)    from    77 items
Secrets : 7
Powerups : 88


Mission info :

Campaign : 'Thief 2 : The Metal Age'
Mission      : 'Life of the Party'
Report file : 'T2miss11.rep'

Editor : Mapsize (loot only) : XYZ(658,418,137)
HTML-map : Cubes : XYZ(17,27,12) - Cubesize : XYZ(25,25,12)


Produced with TTLL - "The Trickster's Loot Locator" - (Version : 0.5.9, created by : -gnartsch-, 02/25/2017)