Thief 2 : The Metal Age - Ambush !

Produced with TTLL - "The Trickster's Loot Locator" - (Version : 0.5.9, created by : -gnartsch-, 02/25/2017)

Lootmap

     X0        X1        X2        X3        X4        X5        X6        X7        X8        X9        X10        X11        X12        X13        X14        X15        X16        X17     
 Y17  Z2 EarthCrystal
FireCrystal
HealingPotion
WaterCrystal
NoiseArrow*5
homeapartment
Purse (100)
EarthCrystal
FireCrystal
Flashbomb*2 [NH]
WaterCrystal
BroadArrow*10
homemiddle
FireCrystal
HealingPotion
                 Y17 
 Y16                    Y16 
 Y15                    Y15 
 Y14                    Y14 
 Y13                    Y13 
 Y12                    Y12 
 Y11    Z1 eastcanals
BroadArrow*5
               Y11 
 Y10 Z1 westtenement
Gold$ (25)
Coins (20)
Silver$ (12)
                  Y10 
 Y9                    Y9 
 Y8 Z0 westcanals
WaterCrystal
       Z2 marketplace
FineWine (50)
          Y8 
 Y7 Z0 westcanals
WaterCrystal
                  Y7 
 Y6          Z1 MP_ProstituteCon
WaterCrystal*5
Z1 MP_ProstituteCon
Purse (100)
(BigFella) <
        Y6 
 Y5           Z0 MP_ProstituteCon
12 BroadArrow
        Y5 
 Y4     Z0 southcanals
Purse (200)
 Z2 southtenement
Copper$ (5)
      Z1 Purse (50)     Y4 
 Y3                    Y3 
 Y2      Z2 southtenement
GGoblet (25)
             Y2 
 Y1                  Z2 Shops
Gold$ (25)
NoiseArrow*3
 Y1 
 Y0             Z2 Shops
EarthCrystal
WaterCrystal
      Y0 
     X0        X1        X2        X3        X4        X5        X6        X7        X8        X9        X10        X11        X12        X13        X14        X15        X16        X17     
Note: North direction should be at the top

Summary

NORMAL + HARD + EXPERT
NameLabelSpecialNum*Value (Gold,Gems,Goods)=Summe (Gold,Gems,Goods)
CopperCoinStackCopper$1*5   (5,0,0)=5   (5,0,0)
FineWineFineWine1*50   (0,0,50)=50   (0,0,50)
GoldCoinStackGold$2*25   (25,0,0)=50   (50,0,0)
GoldGobletGGoblet1*25   (25,0,0)=25   (25,0,0)
PursePurse2*100   (100,0,0)=200   (200,0,0)
PursePurse1*50   (50,0,0)=50   (50,0,0)
PursePurse1*200   (200,0,0)=200   (200,0,0)
ScatteredCoinsCoins5*20   (20,0,0)=100   (100,0,0)
SilverCoinStackSilver$1*12   (12,0,0)=12   (12,0,0)
BeltHealingPotionHealingPotionPowerup 1
EarthCrystalEarthCrystalPowerup 6
EarthCrystalEarthCrystalPowerup*3 1
FireCrystalFireCrystalPowerup 3
FireCrystalFireCrystalPowerup*3 1
FlashbombFlashbomb[NH] Powerup 1
FlashbombFlashbomb[NH] Powerup*2 1
HealingPotionHealingPotionPowerup 3
LockPickLGLockPickLGPowerup 1
LockPickSMLockPickSMPowerup 1
QuivArrowArrowPowerup*3 6
RopeArrowRopeArrowPowerup*5 1
WaterCrystalWaterCrystalPowerup 9
WaterCrystalWaterCrystalPowerup*5 2
broadheadBroadArrowPowerup 12
broadheadBroadArrowPowerup*10 3
broadheadBroadArrowPowerup*5 1
noiseNoiseArrowPowerup*5 1
noiseNoiseArrowPowerup*3 1
noiseNoiseArrow[NH] Powerup*3 1
waterWaterArrowPowerup*10 1

Loot : 692   (Gold: 642, Gems: 0, Goods: 50)    from   15 items
Powerups Normal : 57
Powerups Hard : 57
Powerups Expert : 54


Complete lootlist

NameLabelCountValue(Gold,Gems,Goods)DiffSpecialRoomContainerContIDItemIDCoordinatesCellDescription
CopperCoinStackCopper$15(5, 0, 0)southtenement1016(43,-104,17)(6,4,2)A CopperCoinStack (1016) at 43 -104 17 room southtenement vals { 5; 0; 0; [None]}
FineWineFineWine150(0, 0, 50)marketplace827(-67,-51,18)(8,8,2)A FineWine (827) at -67 -51 18 room marketplace vals { 0; 0; 50; [None]}
GoldCoinStackGold$125(25, 0, 0)westtenement1060(-103,-256,6)(0,10,1)A GoldCoinStack (1060) at -103 -256 6 room westtenement vals { 25; 0; 0; [None]}
GoldCoinStackGold$125(25, 0, 0)Shops831(104,174,23)(17,1,2)A GoldCoinStack (831) at 104 174 23 room Shops vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)southtenement1015(75,-107,18)(5,2,2)A GoldGoblet (1015) at 75 -107 18 room southtenement vals { 25; 0; 0; [None]}
PursePurse1100(100, 0, 0)MP_ProstituteConBigFella977829(-5,18,4)(10,6,1)A Purse (829) at -5 18 4 room MP_ProstituteCon in BigFella (977) vals { 100; 0; 0; [None]}
PursePurse150(50, 0, 0)830(40,86,8)(13,4,1)A Purse (830) at 40 86 8 vals { 50; 0; 0; [None]}
PursePurse1200(200, 0, 0)southcanals861(36,-144,-11)(4,4,0)A Purse (861) at 36 -144 -11 room southcanals vals { 200; 0; 0; [None]}
PursePurse1100(100, 0, 0)homeapartment254(-301,-225,20)(1,17,2)A Purse (254) at -301 -225 20 room homeapartment vals { 100; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)westtenement1055(-104,-256,6)(0,10,1)A ScatteredCoins (1055) at -104 -256 6 room westtenement vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)westtenement1056(-104,-256,6)(0,10,1)A ScatteredCoins (1056) at -104 -256 6 room westtenement vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)westtenement1057(-103,-256,6)(0,10,1)A ScatteredCoins (1057) at -103 -256 6 room westtenement vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)westtenement1058(-104,-256,6)(0,10,1)A ScatteredCoins (1058) at -104 -256 6 room westtenement vals { 20; 0; 0; [None]}
ScatteredCoinsCoins120(20, 0, 0)westtenement1059(-103,-256,6)(0,10,1)A ScatteredCoins (1059) at -103 -256 6 room westtenement vals { 20; 0; 0; [None]}
SilverCoinStackSilver$112(12, 0, 0)westtenement1061(-103,-256,6)(0,10,1)A SilverCoinStack (1061) at -103 -256 6 room westtenement vals { 12; 0; 0; [None]}
BeltHealingPotionHealingPotion1Powerup SheriffsGuard595824A BeltHealingPotion (824) stack 1 in A SheriffsGuard (595)
EarthCrystalEarthCrystal1Powerup 552(-300,-225,21)(1,17,2)An EarthCrystal (552) stack 1 at -300 -225 21
EarthCrystalEarthCrystal1Powerup*3 ToolBox10941102An EarthCrystal (1102) stack 3 in A ToolBox (1094)
EarthCrystalEarthCrystal1Powerup Shops1105(129,47,15)(12,0,2)An EarthCrystal (1105) stack 1 at 129 47 15 room Shops
EarthCrystalEarthCrystal1Powerup homeapartment1143(-299,-221,21)(1,17,2)An EarthCrystal (1143) stack 1 at -299 -221 21 room homeapartment
EarthCrystalEarthCrystal1Powerup homeapartment1144(-299,-221,22)(1,17,2)An EarthCrystal (1144) stack 1 at -299 -221 22 room homeapartment
EarthCrystalEarthCrystal1Powerup 1145(-302,-223,21)(1,17,2)An EarthCrystal (1145) stack 1 at -302 -223 21
EarthCrystalEarthCrystal1Powerup homeapartment1146(-300,-221,24)(1,17,2)An EarthCrystal (1146) stack 1 at -300 -221 24 room homeapartment
FireCrystalFireCrystal1Powerup 560(-300,-225,20)(1,17,2)A FireCrystal (560) stack 1 at -300 -225 20
FireCrystalFireCrystal1Powerup*3 ToolBox10951098A FireCrystal (1098) stack 3 in A ToolBox (1095)
FireCrystalFireCrystal1Powerup homeapartment1141(-300,-221,20)(1,17,2)A FireCrystal (1141) stack 1 at -300 -221 20 room homeapartment
FireCrystalFireCrystal1Powerup homemiddle1142(-302,-223,22)(1,17,2)A FireCrystal (1142) stack 1 at -302 -223 22 room homemiddle
FlashbombFlashbomb1NHPowerup Inventory1002A Flashbomb (1002) stack 1 in Inventory Diff NH
FlashbombFlashbomb1NHPowerup*2 homeapartment1004(-301,-223,18)(1,17,2)A Flashbomb (1004) stack 2 at -301 -223 18 room homeapartment Diff NH
HealingPotionHealingPotion1Powerup homemiddle553(-302,-223,20)(1,17,2)A HealingPotion (553) stack 1 at -302 -223 20 room homemiddle
HealingPotionHealingPotion1Powerup 554(-302,-224,20)(1,17,2)A HealingPotion (554) stack 1 at -302 -224 20
HealingPotionHealingPotion1Powerup ToolBox10941096A HealingPotion (1096) stack 1 in A ToolBox (1094)
LockPickLGLockPickLG1Powerup Inventory530ERROR A LockPickLG (530) in Inventory
LockPickSMLockPickSM1Powerup Inventory529ERROR A LockPickSM (529) in Inventory
QuivArrowArrow1Powerup*3 SheriffsBowman327813A QuivArrow (813) stack 3 in A SheriffsBowman (327)
QuivArrowArrow1Powerup*3 SheriffsArchFem5354A QuivArrow (54) stack 3 in A SheriffsArchFem (53)
QuivArrowArrow1Powerup*3 SecondGuy344965A QuivArrow (965) stack 3 in SecondGuy (344)
QuivArrowArrow1Powerup*3 SheriffsArchFem968969A QuivArrow (969) stack 3 in A SheriffsArchFem (968)
QuivArrowArrow1Powerup*3 SheriffsArchFem326330A QuivArrow (330) stack 3 in A SheriffsArchFem (326)
QuivArrowArrow1Powerup*3 SheriffsArchFem321338A QuivArrow (338) stack 3 in A SheriffsArchFem (321)
RopeArrowRopeArrow1Powerup*5 Inventory13A RopeArrow (13) stack 5 in Inventory
WaterCrystalWaterCrystal1Powerup 559(-300,-221,23)(1,17,2)A WaterCrystal (559) stack 1 at -300 -221 23
WaterCrystalWaterCrystal1Powerup westcanals1077(-49,-245,-11)(0,7,0)A WaterCrystal (1077) stack 1 at -49 -245 -11 room westcanals
WaterCrystalWaterCrystal1Powerup westcanals1078(-56,-244,-11)(0,8,0)A WaterCrystal (1078) stack 1 at -56 -244 -11 room westcanals
WaterCrystalWaterCrystal1Powerup*5 MP_ProstituteCon823(-8,-8,5)(9,6,1)A WaterCrystal (823) stack 5 at -8 -8 5 room MP_ProstituteCon
WaterCrystalWaterCrystal1Powerup*5 ToolBox10941101A WaterCrystal (1101) stack 5 in A ToolBox (1094)
WaterCrystalWaterCrystal1Powerup Shops1103(128,63,15)(12,0,2)A WaterCrystal (1103) stack 1 at 128 63 15 room Shops
WaterCrystalWaterCrystal1Powerup Shops1104(124,57,15)(12,0,2)A WaterCrystal (1104) stack 1 at 124 57 15 room Shops
WaterCrystalWaterCrystal1Powerup 1137(-302,-222,21)(1,17,2)A WaterCrystal (1137) stack 1 at -302 -222 21
WaterCrystalWaterCrystal1Powerup homeapartment1138(-300,-225,22)(1,17,2)A WaterCrystal (1138) stack 1 at -300 -225 22 room homeapartment
WaterCrystalWaterCrystal1Powerup 1139(-302,-223,23)(1,17,2)A WaterCrystal (1139) stack 1 at -302 -223 23
WaterCrystalWaterCrystal1Powerup 1140(-302,-223,24)(1,17,2)A WaterCrystal (1140) stack 1 at -302 -223 24
broadheadBroadArrow1Powerup MP_ProstituteCon282(0,0,0)(10,5,0)A broadhead (282) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup*10 homeapartment555(-300,-221,21)(1,17,2)A broadhead (555) stack 10 at -300 -221 21 room homeapartment
broadheadBroadArrow1Powerup MP_ProstituteCon429(0,0,0)(10,5,0)A broadhead (429) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup MP_ProstituteCon814(0,0,0)(10,5,0)A broadhead (814) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup MP_ProstituteCon434(0,0,0)(10,5,0)A broadhead (434) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup*10 Inventory51A broadhead (51) stack 10 in Inventory
broadheadBroadArrow1Powerup MP_ProstituteCon435(0,0,0)(10,5,0)A broadhead (435) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup MP_ProstituteCon437(0,0,0)(10,5,0)A broadhead (437) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup*5 eastcanals836(-135,-157,9)(3,11,1)A broadhead (836) stack 5 at -135 -157 9 room eastcanals
broadheadBroadArrow1Powerup MP_ProstituteCon966(0,0,0)(10,5,0)A broadhead (966) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup MP_ProstituteCon970(0,0,0)(10,5,0)A broadhead (970) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup MP_ProstituteCon971(0,0,0)(10,5,0)A broadhead (971) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup*10 ToolBox10941100A broadhead (1100) stack 10 in A ToolBox (1094)
broadheadBroadArrow1Powerup MP_ProstituteCon334(0,0,0)(10,5,0)A broadhead (334) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup MP_ProstituteCon341(0,0,0)(10,5,0)A broadhead (341) stack 1 at 0 0 0 room MP_ProstituteCon
broadheadBroadArrow1Powerup MP_ProstituteCon218(0,0,0)(10,5,0)A broadhead (218) stack 1 at 0 0 0 room MP_ProstituteCon
noiseNoiseArrow1Powerup*5 916(-300,-225,21)(1,17,2)A noise (916) stack 5 at -300 -225 21
noiseNoiseArrow1Powerup*3 Shops1106(107,175,21)(17,1,2)A noise (1106) stack 3 at 107 175 21 room Shops
noiseNoiseArrow1NHPowerup*3 Inventory1006A noise (1006) stack 3 in Inventory Diff NH
waterWaterArrow1Powerup*10 Inventory280A water (280) stack 10 in Inventory

Total Loot (including cash on start & shop items) : 692   (Gold: 642, Gems: 0, Goods: 50)    from    15 items
Powerups : 57


Mission info :

Campaign : 'Thief 2 : The Metal Age'
Mission      : 'Ambush !'
Report file : 'T2miss5.rep'

Editor : Mapsize (loot only) : XYZ(432,432,36)
HTML-map : Cubes : XYZ(18,18,3) - Cubesize : XYZ(25,25,12)


Produced with TTLL - "The Trickster's Loot Locator" - (Version : 0.5.9, created by : -gnartsch-, 02/25/2017)