Thief (Gold) - The Dark Project - A Keeper's Training

Produced with TTLL - "The Trickster's Loot Locator" - (Version : 0.5.9, created by : -gnartsch-, 02/25/2017)

Lootmap

     X0        X1        X2        X3        X4        X5     
 Y8 Z0 GreenRoom
TestBottle
      Y8 
 Y7        Y7 
 Y6        Y6 
 Y5        Y5 
 Y4        Y4 
 Y3        Y3 
 Y2        Y2 
 Y1        Y1 
 Y0      Z0 FinalRoom
TGrVase (50)
 Y0 
     X0        X1        X2        X3        X4        X5     
Note: North direction should be at the top

Summary

NORMAL + HARD + EXPERT
NameLabelSpecialNum*Value (Gold,Gems,Goods)=Summe (Gold,Gems,Goods)
TrVaseGreenTGrVase1*50   (0,0,50)=50   (0,0,50)
TestBottleTestBottlePowerup 1
broadheadBroadArrowPowerup*30 2

Loot : 50   (Gold: 0, Gems: 0, Goods: 50)    from   1 items
Powerups : 3


Complete lootlist

NameLabelCountValue(Gold,Gems,Goods)DiffSpecialRoomContainerContIDItemIDCoordinatesCellDescription
TrVaseGreenTGrVase150(0, 0, 50)FinalRoom348(25,284,3)(5,0,0)A TrVaseGreen (348) at 25 284 3 room FinalRoom vals { 0; 0; 50; [None]}
TestBottleTestBottle1Powerup GreenRoom91(-191,158,2)(0,8,0)TestBottle (91) stack 1 at -191 158 2 room GreenRoom
broadheadBroadArrow1Powerup*30 Chest9277A broadhead (77) stack 30 in A Chest (92)
broadheadBroadArrow1Powerup*30 Chest9314A broadhead (14) stack 30 in A Chest (93)

Total Loot (including cash on start & shop items) : 50   (Gold: 0, Gems: 0, Goods: 50)    from    1 items
Powerups : 3


Mission info :

Campaign : 'Thief (Gold) - The Dark Project'
Mission      : 'A Keeper's Training'
Report file : 'TGmiss1.rep'

Editor : Mapsize (loot only) : XYZ(217,127,2)
HTML-map : Cubes : XYZ(6,9,1) - Cubesize : XYZ(25,25,12)


Produced with TTLL - "The Trickster's Loot Locator" - (Version : 0.5.9, created by : -gnartsch-, 02/25/2017)