Thief (Gold) - The Dark Project - The Haunted Cathedral

Produced with TTLL - "The Trickster's Loot Locator" - (Version : 0.5.9, created by : -gnartsch-, 02/25/2017)

Lootmap

     X0        X1        X2        X3        X4        X5        X6        X7        X8        X9        X10        X11        X12        X13        X14        X15        X16        X17        X18        X19        X20        X21        X22        X23        X24        X25        X26     
 Y12       Z4 Magic-EAX=Hallway
§ Torc (350)
(Chest) <
          Z5 MarketArea
Necklace (200) [NH]
(FootLocker) <
        Z7 CathedralArea
FireCrystal
 Y12 
 Y11       Z3 Texture 194
TGrVase (50)
   Z3 Texture 193
Gem (100)
                 Y11 
 Y10     Z4 MagicArea
FireCrystal
  Z5 Texture 193
BreathPotion
Z5 Texture 193
FireCrystal
WaterCrystal
  Z0 Magic-EAX=Hallway
Purse (100)
  Z7 MarketArea
FireCrystal
Z5 Market-EAX=Hallway
GRing (100)
(Chest) <
            Y10 
 Y9  Z4 MagicArea
Tiara (125)
      Z4 Texture 194
BreathPotion
  Z4 MagicArea
TPVase (50)
Z1 Magic-EAX=Hallway
EarthCrystal
 Z5 MarketArea
Purse (100)
(FootLocker) <
Z6 MarketArea
TIVase (100)
Z5 Market-EAX=SmRoom
Mine
             Y9 
 Y8     Z3 MagicArea
HealingPotion
          Z6 MarketArea
BroadArrow*12
Z4 Market-EAX=MedRoom
RopeArrow
Z4 Market-EAX=MedRoom
TGrVase (50)
 Z4 CathedralArea
Gem (100)
        Y8 
 Y7     Z4 GVase (100)
NoiseArrow
Z1 Res-EAX=HugeBurTunnel
GHammer (75)
    Z4 MagicArea
GPlate (50)
TIVase (100)
   Z4 MarketArea
BreathPotion
   Z4 Market-EAX=MedRoom
PGoblet (15)
HealingPotion
  Z5 CathedralArea
GRing (100)
(FootLocker) <
   Z6 CathedralArea
Gem (100)
FireCrystal
  Y7 
 Y6      Z1 Res-EAX=HugeBurTunnel
EarthCrystal
Z0 Res-EAX=HugeBurTunnel
WaterCrystal
Z1 Res-EAX=HugeBurTunnel
EarthCrystal
Z0 Res-EAX=HugeBurTunnel
WaterCrystal
   Z5 MagicArea
WaterCrystal*2
Z4 MagicArea
BroadArrow*10
    Z6 MarketArea
FireCrystal
  Z5 MarketArea
Necklace (200)
         Y6 
 Y5   Z4 Texture 194
Flashbomb*3
NoiseArrow*3
   Z1 Texture 247
WaterCrystal
     Z3 MagicArea
TIVase (100)
  Z3 Market-EAX=SewerChamber
GPlate (50)
            Y5 
 Y4  Z0 Res-EAX=HugeBurDen
PGoblet (15)
 Z0 Res-EAX=HugeBurDen
Purse (100)
   Z3 Texture 247
Gem (100)
Z3 EarthCrystal                   Y4 
 Y3       Z3 GGoblet (25)
Texture 248
PGoblet (15)
  Z0 Res-EAX=SewerChamber
PGoblet (15)
        Z5 TriggerPedestal
HealingPotion
         Y3 
 Y2 Z0 Res-EAX=HugeBurDen
GVase (100)
Z0 Res-EAX=HugeBurDen
RopeArrow
NoiseArrow
   Z1 Texture 247
GGoblet (25)
 Z3 ResidentialArea
TGrVase (50)
                    Y2 
 Y1  Z0 Res-EAX=HugeBurDen
GGoblet (25)
Z3 GreenRoom
MossArrow*3
HealingPotion*2
Z3 GreenRoom
Mine*3
Z2 ResidentialArea
GPlate (50)
 Z3 ResidentialArea
HealingPotion
                     Y1 
 Y0   Z3 GreenRoom
BroadArrow*50
   Z2 Texture 247
BroadArrow*12
                     Y0 
     X0        X1        X2        X3        X4        X5        X6        X7        X8        X9        X10        X11        X12        X13        X14        X15        X16        X17        X18        X19        X20        X21        X22        X23        X24        X25        X26     
Note: North direction should be at the top

Summary

NORMALHARDEXPERT
NameLabelSpecialNum*Value (Gold,Gems,Goods)=Summe (Gold,Gems,Goods)
GemstoneGem4*100   (0,100,0)=400   (0,400,0)
GoldGobletGGoblet3*25   (25,0,0)=75   (75,0,0)
GoldHammerGHammer1*75   (75,0,0)=75   (75,0,0)
GoldPlateGPlate3*50   (50,0,0)=150   (150,0,0)
GoldRingGRing2*100   (100,0,0)=200   (200,0,0)
NecklaceNecklace1*200   (100,100,0)=200   (100,100,0)
NecklaceNecklace[NH] 1*200   (100,100,0)=200   (100,100,0)
PursePurse3*100   (100,0,0)=300   (300,0,0)
TiaraTiara1*125   (75,50,0)=125   (75,50,0)
TorcTorcSpecial 1 1*350   (100,50,200)=350   (100,50,200)
TrGobPurpPGoblet4*15   (0,0,15)=60   (0,0,60)
TrVaseGoldGVase2*100   (100,0,0)=200   (200,0,0)
TrVaseGreenTGrVase3*50   (0,0,50)=150   (0,0,150)
TrVaseIndigoTIVase3*100   (0,0,100)=300   (0,0,300)
TrVasePurpTPVase1*50   (0,0,50)=50   (0,0,50)
AirPotionBreathPotionPowerup 4
BothLockPicksLockPicksPowerup 1
EarthArrowMossArrowPowerup*5 1
EarthArrowMossArrowPowerup*3 1
EarthCrystalEarthCrystalPowerup 4
EarthCrystalEarthCrystalPowerup*2 1
FireCrystalFireCrystalPowerup 13
FlashbombFlashbombPowerup*3 2
FlashbombFlashbombPowerup*6 1
FlashbombFlashbombPowerup*2 1
HealingPotionHealingPotionPowerup 4
HealingPotionHealingPotionPowerup*2 2
HolyH2OHolyWaterPowerup 2
HolyH2OHolyWaterPowerup*2 2
LockPickLGLockPickLGPowerup 1
LockPickSMLockPickSMPowerup 1
MineMinePowerup 1
MineMinePowerup*3 2
MineMinePowerup*8 1
MineMinePowerup*2 1
RopeArrowRopeArrowPowerup 2
RopeArrowRopeArrowPowerup*5 2
RopeArrowRopeArrowPowerup*3 1
WaterCrystalWaterCrystalPowerup*2 1
WaterCrystalWaterCrystalPowerup 6
broadheadBroadArrowPowerup*12 2
broadheadBroadArrowPowerup*10 1
broadheadBroadArrowPowerup*50 2
firearrFireArrowPowerup*4 2
noiseNoiseArrowPowerup 2
noiseNoiseArrowPowerup*5 2
noiseNoiseArrowPowerup*3 1
waterWaterArrowPowerup*6 1
waterWaterArrowPowerup*5 1

Loot : 2835   (Gold: 1375, Gems: 700, Goods: 760)    from   33 items
Powerups : 72

NameLabelSpecialNum*Value (Gold,Gems,Goods)=Summe (Gold,Gems,Goods)
GemstoneGem4*100   (0,100,0)=400   (0,400,0)
GoldGobletGGoblet3*25   (25,0,0)=75   (75,0,0)
GoldHammerGHammer1*75   (75,0,0)=75   (75,0,0)
GoldPlateGPlate3*50   (50,0,0)=150   (150,0,0)
GoldRingGRing2*100   (100,0,0)=200   (200,0,0)
NecklaceNecklace1*200   (100,100,0)=200   (100,100,0)
NecklaceNecklace[NH] 1*200   (100,100,0)=200   (100,100,0)
PursePurse3*100   (100,0,0)=300   (300,0,0)
TiaraTiara1*125   (75,50,0)=125   (75,50,0)
TorcTorcSpecial 1 1*350   (100,50,200)=350   (100,50,200)
TrGobPurpPGoblet4*15   (0,0,15)=60   (0,0,60)
TrVaseGoldGVase2*100   (100,0,0)=200   (200,0,0)
TrVaseGreenTGrVase3*50   (0,0,50)=150   (0,0,150)
TrVaseIndigoTIVase3*100   (0,0,100)=300   (0,0,300)
TrVasePurpTPVase1*50   (0,0,50)=50   (0,0,50)
AirPotionBreathPotionPowerup 4
BothLockPicksLockPicksPowerup 1
EarthArrowMossArrowPowerup*5 1
EarthArrowMossArrowPowerup*3 1
EarthCrystalEarthCrystalPowerup 4
EarthCrystalEarthCrystalPowerup*2 1
FireCrystalFireCrystalPowerup 13
FlashbombFlashbombPowerup*3 2
FlashbombFlashbombPowerup*6 1
FlashbombFlashbombPowerup*2 1
HealingPotionHealingPotionPowerup 4
HealingPotionHealingPotionPowerup*2 2
HolyH2OHolyWaterPowerup 2
HolyH2OHolyWaterPowerup*2 2
LockPickLGLockPickLGPowerup 1
LockPickSMLockPickSMPowerup 1
MineMinePowerup 1
MineMinePowerup*3 2
MineMinePowerup*8 1
MineMinePowerup*2 1
RopeArrowRopeArrowPowerup 2
RopeArrowRopeArrowPowerup*5 2
RopeArrowRopeArrowPowerup*3 1
WaterCrystalWaterCrystalPowerup*2 1
WaterCrystalWaterCrystalPowerup 6
broadheadBroadArrowPowerup*12 2
broadheadBroadArrowPowerup*10 1
broadheadBroadArrowPowerup*50 2
firearrFireArrowPowerup*4 2
noiseNoiseArrowPowerup 2
noiseNoiseArrowPowerup*5 2
noiseNoiseArrowPowerup*3 1
waterWaterArrowPowerup*6 1
waterWaterArrowPowerup*5 1

Loot : 2835   (Gold: 1375, Gems: 700, Goods: 760)    from   33 items
Powerups : 72

NameLabelSpecialNum*Value (Gold,Gems,Goods)=Summe (Gold,Gems,Goods)
GemstoneGem4*100   (0,100,0)=400   (0,400,0)
GoldGobletGGoblet3*25   (25,0,0)=75   (75,0,0)
GoldHammerGHammer1*75   (75,0,0)=75   (75,0,0)
GoldPlateGPlate3*50   (50,0,0)=150   (150,0,0)
GoldRingGRing2*100   (100,0,0)=200   (200,0,0)
NecklaceNecklace1*200   (100,100,0)=200   (100,100,0)
PursePurse3*100   (100,0,0)=300   (300,0,0)
TiaraTiara1*125   (75,50,0)=125   (75,50,0)
TorcTorcSpecial 1 1*350   (100,50,200)=350   (100,50,200)
TrGobPurpPGoblet4*15   (0,0,15)=60   (0,0,60)
TrVaseGoldGVase2*100   (100,0,0)=200   (200,0,0)
TrVaseGreenTGrVase3*50   (0,0,50)=150   (0,0,150)
TrVaseIndigoTIVase3*100   (0,0,100)=300   (0,0,300)
TrVasePurpTPVase1*50   (0,0,50)=50   (0,0,50)
AirPotionBreathPotionPowerup 4
BothLockPicksLockPicksPowerup 1
EarthArrowMossArrowPowerup*5 1
EarthArrowMossArrowPowerup*3 1
EarthCrystalEarthCrystalPowerup 4
EarthCrystalEarthCrystalPowerup*2 1
FireCrystalFireCrystalPowerup 13
FlashbombFlashbombPowerup*3 2
FlashbombFlashbombPowerup*6 1
FlashbombFlashbombPowerup*2 1
HealingPotionHealingPotionPowerup 4
HealingPotionHealingPotionPowerup*2 2
HolyH2OHolyWaterPowerup 2
HolyH2OHolyWaterPowerup*2 2
LockPickLGLockPickLGPowerup 1
LockPickSMLockPickSMPowerup 1
MineMinePowerup 1
MineMinePowerup*3 2
MineMinePowerup*8 1
MineMinePowerup*2 1
RopeArrowRopeArrowPowerup 2
RopeArrowRopeArrowPowerup*5 2
RopeArrowRopeArrowPowerup*3 1
WaterCrystalWaterCrystalPowerup*2 1
WaterCrystalWaterCrystalPowerup 6
broadheadBroadArrowPowerup*12 2
broadheadBroadArrowPowerup*10 1
broadheadBroadArrowPowerup*50 2
firearrFireArrowPowerup*4 2
noiseNoiseArrowPowerup 2
noiseNoiseArrowPowerup*5 2
noiseNoiseArrowPowerup*3 1
waterWaterArrowPowerup*6 1
waterWaterArrowPowerup*5 1

Loot : 2635   (Gold: 1275, Gems: 600, Goods: 760)    from   32 items
Powerups : 72

Special items : 1     Special 1


Complete lootlist

NameLabelCountValue(Gold,Gems,Goods)DiffSpecialRoomContainerContIDItemIDCoordinatesCellDescription
GemstoneGem1100(0, 100, 0)Texture 193274(99,-363,-51)(10,11,3)A Gemstone (274) at 99 -363 -51 room Texture 193 vals { 0; 100; 0; [None]}
GemstoneGem1100(0, 100, 0)CathedralArea303(209,7,-19)(25,7,6)A Gemstone (303) at 209 7 -19 room CathedralArea vals { 0; 100; 0; [None]}
GemstoneGem1100(0, 100, 0)CathedralArea310(186,-134,-37)(19,8,4)A Gemstone (310) at 186 -134 -37 room CathedralArea vals { 0; 100; 0; [None]}
GemstoneGem1100(0, 100, 0)Texture 247346(289,-442,-55)(7,4,3)A Gemstone (346) at 289 -442 -55 room Texture 247 vals { 0; 100; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Texture 247260(321,-485,-77)(5,2,1)A GoldGoblet (260) at 321 -485 -77 room Texture 247 vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)344(298,-463,-53)(6,3,3)A GoldGoblet (344) at 298 -463 -53 vals { 25; 0; 0; [None]}
GoldGobletGGoblet125(25, 0, 0)Res-EAX=HugeBurDen885(349,-589,-94)(1,1,0)A GoldGoblet (885) at 349 -589 -94 room Res-EAX=HugeBurDen vals { 25; 0; 0; [None]}
GoldHammerGHammer175(75, 0, 0)Res-EAX=HugeBurTunnel1315(218,-478,-79)(5,7,1)A GoldHammer (1315) at 218 -478 -79 room Res-EAX=HugeBurTunnel vals { 75; 0; 0; [None]}
GoldPlateGPlate150(50, 0, 0)MagicArea270(200,-369,-42)(10,7,4)A GoldPlate (270) at 200 -369 -42 room MagicArea vals { 50; 0; 0; [None]}
GoldPlateGPlate150(50, 0, 0)Market-EAX=SewerChamber324(269,-236,-54)(15,5,3)A GoldPlate (324) at 269 -236 -54 room Market-EAX=SewerChamber vals { 50; 0; 0; [None]}
GoldPlateGPlate150(50, 0, 0)ResidentialArea239(367,-502,-67)(4,1,2)A GoldPlate (239) at 367 -502 -67 room ResidentialArea vals { 50; 0; 0; [None]}
GoldRingGRing1100(100, 0, 0)Market-EAX=HallwayChest298299(136,-232,-34)(15,10,5)A GoldRing (299) at 136 -232 -34 room Market-EAX=Hallway in A Chest (298) vals { 100; 0; 0; [None]}
GoldRingGRing1100(100, 0, 0)CathedralAreaFootLocker304761(205,-86,-33)(21,7,5)A GoldRing (761) at 205 -86 -33 room CathedralArea in A FootLocker (304) vals { 100; 0; 0; [None]}
NecklaceNecklace1200(100, 100, 0)MarketArea1235(235,-162,-25)(18,6,5)A Necklace (1235) at 235 -162 -25 room MarketArea vals { 100; 100; 0; [None]}
NecklaceNecklace1200(100, 100, 0)NHMarketAreaFootLocker12511253(84,-190,-23)(17,12,5)A Necklace (1253) at 84 -190 -23 room MarketArea in A FootLocker (1251) Diff NH vals { 100; 100; 0; [None]}
PursePurse1100(100, 0, 0)MarketAreaFootLocker291292(146,-281,-33)(13,9,5)A Purse (292) at 146 -281 -33 room MarketArea in A FootLocker (291) vals { 100; 0; 0; [None]}
PursePurse1100(100, 0, 0)Magic-EAX=Hallway806(127,-334,-88)(11,10,0)A Purse (806) at 127 -334 -88 room Magic-EAX=Hallway vals { 100; 0; 0; [None]}
PursePurse1100(100, 0, 0)Res-EAX=HugeBurDen315(289,-550,-94)(3,4,0)A Purse (315) at 289 -550 -94 room Res-EAX=HugeBurDen vals { 100; 0; 0; [None]}
TiaraTiara1125(75, 50, 0)MagicArea263(162,-595,-40)(1,9,4)A Tiara (263) at 162 -595 -40 room MagicArea vals { 75; 50; 0; [None]}
TorcTorc1350(100, 50, 200)Special 1Magic-EAX=HallwayChest229171(77,-458,-35)(6,12,4)Torc (171) at 77 -458 -35 room Magic-EAX=Hallway in A Chest (229) vals { 100; 50; 200; Special 1}
TrGobPurpPGoblet115(0, 0, 15)Texture 248259(301,-467,-58)(6,3,3)A TrGobPurp (259) at 301 -467 -58 room Texture 248 vals { 0; 0; 15; [None]}
TrGobPurpPGoblet115(0, 0, 15)Market-EAX=MedRoom296(201,-156,-37)(18,7,4)A TrGobPurp (296) at 201 -156 -37 room Market-EAX=MedRoom vals { 0; 0; 15; [None]}
TrGobPurpPGoblet115(0, 0, 15)Res-EAX=SewerChamber323(320,-399,-94)(9,3,0)A TrGobPurp (323) at 320 -399 -94 room Res-EAX=SewerChamber vals { 0; 0; 15; [None]}
TrGobPurpPGoblet115(0, 0, 15)Res-EAX=HugeBurDen886(275,-587,-93)(1,4,0)A TrGobPurp (886) at 275 -587 -93 room Res-EAX=HugeBurDen vals { 0; 0; 15; [None]}
TrVaseGoldGVase1100(100, 0, 0)267(199,-518,-35)(4,7,4)A TrVaseGold (267) at 199 -518 -35 vals { 100; 0; 0; [None]}
TrVaseGoldGVase1100(100, 0, 0)Res-EAX=HugeBurDen322(326,-625,-92)(0,2,0)A TrVaseGold (322) at 326 -625 -92 room Res-EAX=HugeBurDen vals { 100; 0; 0; [None]}
TrVaseGreenTGrVase150(0, 0, 50)Market-EAX=MedRoom297(191,-187,-37)(17,8,4)A TrVaseGreen (297) at 191 -187 -37 room Market-EAX=MedRoom vals { 0; 0; 50; [None]}
TrVaseGreenTGrVase150(0, 0, 50)Texture 1941398(104,-466,-50)(6,11,3)A TrVaseGreen (1398) at 104 -466 -50 room Texture 194 vals { 0; 0; 50; [None]}
TrVaseGreenTGrVase150(0, 0, 50)ResidentialArea246(340,-443,-57)(7,2,3)A TrVaseGreen (246) at 340 -443 -57 room ResidentialArea vals { 0; 0; 50; [None]}
TrVaseIndigoTIVase1100(0, 0, 100)MagicArea271(255,-318,-54)(12,5,3)A TrVaseIndigo (271) at 255 -318 -54 room MagicArea vals { 0; 0; 100; [None]}
TrVaseIndigoTIVase1100(0, 0, 100)MagicArea783(216,-367,-39)(10,7,4)A TrVaseIndigo (783) at 216 -367 -39 room MagicArea vals { 0; 0; 100; [None]}
TrVaseIndigoTIVase1100(0, 0, 100)MarketArea1300(157,-253,-14)(14,9,6)A TrVaseIndigo (1300) at 157 -253 -14 room MarketArea vals { 0; 0; 100; [None]}
TrVasePurpTPVase150(0, 0, 50)MagicArea1467(165,-343,-46)(11,9,4)A TrVasePurp (1467) at 165 -343 -46 room MagicArea vals { 0; 0; 50; [None]}
AirPotionBreathPotion1Powerup Chest264265An AirPotion (265) stack 1 in A Chest (264)
AirPotionBreathPotion1Powerup Texture 193269(130,-429,-32)(7,10,5)An AirPotion (269) stack 1 at 130 -429 -32 room Texture 193
AirPotionBreathPotion1Powerup MarketArea302(198,-256,-35)(14,7,4)An AirPotion (302) stack 1 at 198 -256 -35 room MarketArea
AirPotionBreathPotion1Powerup Texture 194214(161,-413,-45)(8,9,4)An AirPotion (214) stack 1 at 161 -413 -45 room Texture 194
BothLockPicksLockPicks1Powerup Inventory1187ERROR A BothLockPicks (1187) in Inventory
EarthArrowMossArrow1Powerup*5 Store329An EarthArrow (329) stack 5 in Store
EarthArrowMossArrow1Powerup*3 GreenRoom248(365,-551,-58)(2,1,3)ERROR An EarthArrow (248) stack 3 at 365 -551 -58 room GreenRoom
EarthCrystalEarthCrystal1Powerup 258(285,-425,-50)(8,4,3)An EarthCrystal (258) stack 1 at 285 -425 -50
EarthCrystalEarthCrystal1Powerup Res-EAX=HugeBurTunnel273(231,-455,-79)(6,6,1)An EarthCrystal (273) stack 1 at 231 -455 -79 room Res-EAX=HugeBurTunnel
EarthCrystalEarthCrystal1Powerup Res-EAX=HugeBurTunnel1299(238,-495,-79)(5,6,1)An EarthCrystal (1299) stack 1 at 238 -495 -79 room Res-EAX=HugeBurTunnel
EarthCrystalEarthCrystal1Powerup Magic-EAX=Hallway311(169,-334,-74)(11,9,1)An EarthCrystal (311) stack 1 at 169 -334 -74 room Magic-EAX=Hallway
EarthCrystalEarthCrystal1Powerup*2 Chest14191420An EarthCrystal (1420) stack 2 in A Chest (1419)
FireCrystalFireCrystal1Powerup MagicArea266(144,-517,-39)(4,10,4)A FireCrystal (266) stack 1 at 144 -517 -39 room MagicArea
FireCrystalFireCrystal1Powerup MarketArea290(140,-258,-10)(14,10,7)A FireCrystal (290) stack 1 at 140 -258 -10 room MarketArea
FireCrystalFireCrystal1Powerup MarketArea300(223,-238,-18)(15,6,6)A FireCrystal (300) stack 1 at 223 -238 -18 room MarketArea
FireCrystalFireCrystal1Powerup CathedralArea301(213,3,-17)(25,7,6)A FireCrystal (301) stack 1 at 213 3 -17 room CathedralArea
FireCrystalFireCrystal1Powerup MarketArea592(223,-237,-18)(15,6,6)A FireCrystal (592) stack 1 at 223 -237 -18 room MarketArea
FireCrystalFireCrystal1Powerup MarketArea593(224,-238,-18)(15,6,6)A FireCrystal (593) stack 1 at 224 -238 -18 room MarketArea
FireCrystalFireCrystal1Powerup MagicArea1376(144,-517,-39)(4,10,4)A FireCrystal (1376) stack 1 at 144 -517 -39 room MagicArea
FireCrystalFireCrystal1Powerup MagicArea1377(143,-518,-39)(4,10,4)A FireCrystal (1377) stack 1 at 143 -518 -39 room MagicArea
FireCrystalFireCrystal1Powerup Texture 193422(123,-423,-32)(8,10,5)A FireCrystal (422) stack 1 at 123 -423 -32 room Texture 193
FireCrystalFireCrystal1Powerup Texture 193434(122,-424,-32)(8,10,5)A FireCrystal (434) stack 1 at 122 -424 -32 room Texture 193
FireCrystalFireCrystal1Powerup CathedralArea758(71,38,0)(26,12,7)A FireCrystal (758) stack 1 at 71 38 0 room CathedralArea
FireCrystalFireCrystal1Powerup CathedralArea759(72,39,0)(26,12,7)A FireCrystal (759) stack 1 at 72 39 0 room CathedralArea
FireCrystalFireCrystal1Powerup CathedralArea762(213,4,-18)(25,7,6)A FireCrystal (762) stack 1 at 213 4 -18 room CathedralArea
FlashbombFlashbomb1Powerup*3 Inventory256A Flashbomb (256) stack 3 in Inventory
FlashbombFlashbomb1Powerup*3 Texture 194319(250,-556,-45)(2,5,4)A Flashbomb (319) stack 3 at 250 -556 -45 room Texture 194
FlashbombFlashbomb1Powerup*6 Store326A Flashbomb (326) stack 6 in Store
FlashbombFlashbomb1Powerup*2 FootLocker243241A Flashbomb (241) stack 2 in A FootLocker (243)
HealingPotionHealingPotion1Powerup MagicArea262(189,-523,-47)(4,8,3)A HealingPotion (262) stack 1 at 189 -523 -47 room MagicArea
HealingPotionHealingPotion1Powerup Market-EAX=MedRoom295(203,-159,-37)(18,7,4)A HealingPotion (295) stack 1 at 203 -159 -37 room Market-EAX=MedRoom
HealingPotionHealingPotion1Powerup ResidentialArea1371(356,-453,-58)(6,1,3)A HealingPotion (1371) stack 1 at 356 -453 -58 room ResidentialArea
HealingPotionHealingPotion1Powerup*2 GreenRoom728(364,-551,-58)(2,1,3)A HealingPotion (728) stack 2 at 364 -551 -58 room GreenRoom
HealingPotionHealingPotion1Powerup*2 Store729A HealingPotion (729) stack 2 in Store
HealingPotionHealingPotion1Powerup TriggerPedestal752(301,-160,-32)(18,3,5)A HealingPotion (752) stack 1 at 301 -160 -32 room TriggerPedestal
HolyH2OHolyWater1Powerup Chest282283A HolyH2O (283) stack 1 in A Chest (282)
HolyH2OHolyWater1Powerup*2 Inventory128A HolyH2O (128) stack 2 in Inventory
HolyH2OHolyWater1Powerup*2 Store129A HolyH2O (129) stack 2 in Store
HolyH2OHolyWater1Powerup Chest1242753A HolyH2O (753) stack 1 in A Chest (1242)
LockPickLGLockPickLG1Powerup Inventory1188ERROR A LockPickLG (1188) in Inventory
LockPickSMLockPickSM1Powerup Inventory1189ERROR A LockPickSM (1189) in Inventory
MineMine1Powerup Market-EAX=SmRoom293(170,-268,-32)(14,9,5)A Mine (293) stack 1 at 170 -268 -32 room Market-EAX=SmRoom
MineMine1Powerup*3 FootLocker1099320A Mine (320) stack 3 in A FootLocker (1099)
MineMine1Powerup*8 Store327A Mine (327) stack 8 in Store
MineMine1Powerup*2 FootLocker242240A Mine (240) stack 2 in A FootLocker (242)
MineMine1Powerup*3 GreenRoom255(365,-550,-58)(3,1,3)A Mine (255) stack 3 at 365 -550 -58 room GreenRoom
RopeArrowRopeArrow1Powerup Market-EAX=MedRoom294(192,-212,-45)(16,8,4)A RopeArrow (294) stack 1 at 192 -212 -45 room Market-EAX=MedRoom
RopeArrowRopeArrow1Powerup Res-EAX=HugeBurDen314(322,-580,-90)(1,2,0)A RopeArrow (314) stack 1 at 322 -580 -90 room Res-EAX=HugeBurDen
RopeArrowRopeArrow1Powerup*5 Store331A RopeArrow (331) stack 5 in Store
RopeArrowRopeArrow1Powerup*3 FootLocker11001101A RopeArrow (1101) stack 3 in A FootLocker (1100)
RopeArrowRopeArrow1Powerup*5 Inventory123A RopeArrow (123) stack 5 in Inventory
WaterCrystalWaterCrystal1Powerup*2 MagicArea272(239,-366,-34)(10,6,5)A WaterCrystal (272) stack 2 at 239 -366 -34 room MagicArea
WaterCrystalWaterCrystal1Powerup Texture 193550(131,-423,-32)(8,10,5)A WaterCrystal (550) stack 1 at 131 -423 -32 room Texture 193
WaterCrystalWaterCrystal1Powerup Res-EAX=HugeBurTunnel1319(231,-475,-89)(6,6,0)A WaterCrystal (1319) stack 1 at 231 -475 -89 room Res-EAX=HugeBurTunnel
WaterCrystalWaterCrystal1Powerup Texture 193552(129,-423,-32)(8,10,5)A WaterCrystal (552) stack 1 at 129 -423 -32 room Texture 193
WaterCrystalWaterCrystal1Powerup Res-EAX=HugeBurTunnel1320(233,-477,-89)(5,6,0)A WaterCrystal (1320) stack 1 at 233 -477 -89 room Res-EAX=HugeBurTunnel
WaterCrystalWaterCrystal1Powerup Texture 2471321(265,-455,-77)(6,5,1)A WaterCrystal (1321) stack 1 at 265 -455 -77 room Texture 247
WaterCrystalWaterCrystal1Powerup Texture 2471322(265,-455,-77)(6,5,1)A WaterCrystal (1322) stack 1 at 265 -455 -77 room Texture 247
broadheadBroadArrow1Powerup*12 Texture 247769(371,-458,-67)(6,0,2)A broadhead (769) stack 12 at 371 -458 -67 room Texture 247
broadheadBroadArrow1Powerup*10 MagicArea782(221,-370,-42)(10,6,4)A broadhead (782) stack 10 at 221 -370 -42 room MagicArea
broadheadBroadArrow1Powerup*12 MarketArea1333(175,-233,-15)(15,8,6)A broadhead (1333) stack 12 at 175 -233 -15 room MarketArea
broadheadBroadArrow1Powerup*50 Inventory58A broadhead (58) stack 50 in Inventory
broadheadBroadArrow1Powerup*50 GreenRoom727(375,-553,-58)(2,0,3)A broadhead (727) stack 50 at 375 -553 -58 room GreenRoom
firearrFireArrow1Powerup*4 Inventory249A firearr (249) stack 4 in Inventory
firearrFireArrow1Powerup*4 Store254A firearr (254) stack 4 in Store
noiseNoiseArrow1Powerup 268(204,-517,-39)(4,7,4)A noise (268) stack 1 at 204 -517 -39
noiseNoiseArrow1Powerup Res-EAX=HugeBurDen321(323,-582,-90)(1,2,0)A noise (321) stack 1 at 323 -582 -90 room Res-EAX=HugeBurDen
noiseNoiseArrow1Powerup*5 Store330A noise (330) stack 5 in Store
noiseNoiseArrow1Powerup*3 Texture 1941102(249,-555,-45)(2,5,4)A noise (1102) stack 3 at 249 -555 -45 room Texture 194
noiseNoiseArrow1Powerup*5 Inventory251A noise (251) stack 5 in Inventory
waterWaterArrow1Powerup*6 Store328A water (328) stack 6 in Store
waterWaterArrow1Powerup*5 Inventory253A water (253) stack 5 in Inventory

Total Loot (including cash on start & shop items) : 2835   (Gold: 1375, Gems: 700, Goods: 760)    from    33 items
Powerups : 72


Mission info :

Campaign : 'Thief (Gold) - The Dark Project'
Mission      : 'The Haunted Cathedral'
Report file : 'TGmiss7.rep'

Editor : Mapsize (loot only) : XYZ(305,665,95)
HTML-map : Cubes : XYZ(27,13,8) - Cubesize : XYZ(25,25,12)


Produced with TTLL - "The Trickster's Loot Locator" - (Version : 0.5.9, created by : -gnartsch-, 02/25/2017)