Last Update : 2019-10-27
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Demos & Abandoned FMs taken from : DarkFate.org (links updated 2013.07.07)jasonotto.net (orphaned) www.wearytaffer.com (links updated 2012.10.02) thiefmissions.com (added 2010.08.05) www.ttlg.de (added 2012.12.31) djriff.homeftp.net (links updated 2014.01.24) www.keepers-house.net (japanese Demos) etc... |
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Game | Status | Author | Title | Date | S | W | H | L | F | Size | COMMENTS |
---|---|---|---|---|---|---|---|---|---|---|---|
T2 | play | 3mdrin | 4 Stories | 2013.03.14 | F | 4.2 MB | abandoned pre-alpha, 4 missions | ||||
T1 | play | ANONYMOUS | Drop Fire Wood | 2004.03.19 | 0.3 MB | ||||||
T1 | play | ANONYMOUS | Paint Key | 2001.05.18 | 0.1 MB | ||||||
T1 | play | ANONYMOUS | Ski Free | 1999.12.21 | 0.3 MB | ||||||
T1 | play | ANONYMOUS | Burrickdemo | 2000.05.24 | 0.5 MB | some small funlevel | |||||
T1 | play | ANONYMOUS | Principles | 1999.05.04 | 0.2 MB | ||||||
T2 | play | ANONYMOUS | All Creatures | 2002.04.27 | 0.2 MB | Shows all the creatures available in Thief | |||||
T2 | play | ANONYMOUS | Dorihu | 2002.09.11 | 0.1 MB | A Japanese mission demos dropping objects by pressing buttons | |||||
T2 | play | ANONYMOUS | Metabrush Sample | 2001.06.18 | 0.1 MB | Before and After, not really showing anything | |||||
T2 | play | ANONYMOUS | Some new grenades DromED only |
2000.02.22 | 0.3 MB | Water, Fire, Air grenades I guess | |||||
T2 | play | ANONYMOUS | Poisoned Undead DromED only |
2002.08.06 | 0.3 MB | Demonstrates losing health slowly over time when injured by the undead | |||||
T2 | play | ANONYMOUS | Sport | 2000.07.26 | 0.2 MB | No idea what it demonstrates | |||||
T2 | play | ANONYMOUS | Trampoline | 2001.03.26 | 0.1 MB | A neat demonstration of a bouncy surface | |||||
T2 | play | ANONYMOUS | Trap Timed Delay | 2002.01.12 | 0.1 MB | ||||||
T2 | play | ANONYMOUS | Trap Timed Delay 2 | 2002.01.13 | 0.1 MB | ||||||
T2 | play | ANONYMOUS | Undead DromED only |
2000.12.23 | 0.3 MB | Really useless demo of killing a zombie | |||||
T2 | play | ANONYMOUS | Victrola Demo | 2002.10.23 | 0.3 MB | Demonstration of a working victrola with multiple tracks | |||||
T2 | play | ANONYMOUS | What a Dream ! abandoned fanmission |
2006.11.23 | 0.7 MB | ||||||
T2 | --- | ANONYMOUS | Burricks, Craymen, Bugbeasts | 2001.06.27 | 2.7 MB | gamesys with Burricks, ... | |||||
T2 | play | ANONYMOUS | Mission | 2004.10.28 | 0.5 MB | a abandoned small mansion map | |||||
T2 | play | ANONYMOUS | Security - DromED only | 2001.01.01 | 0.3 MB | demonstrates viewing through a security cam by frobbing a button | |||||
T2 | play | ANONYMOUS | ifms-golan | 2005.03.12 | 3.2 MB | 3 abandoned FM maps. One looks like a port/mod of an OM to me. Plus a sewer and a small cathedral map. |
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T2 | play good |
ANONYMOUS | ratas | 2004.04.06 | 0.5 MB | A small creepy, but beautiful mine. Well worth playing. | |||||
T2 | play | ANONYMOUS | Chapter 52 | 2001.01.10 | 0.3 MB | 4 demomissions on chapter 52 of the Thief II - Tutorials | |||||
T2 | play | ANONYMOUS | Chapter 53 | 2001.01.13 | 0.2 MB | 3 demomissions on chapter 53 of the Thief II - Tutorials | |||||
T2 | play | ANONYMOUS | Chapter 54 | 2001.02.01 | 0.1 MB | 2 demomissions on chapter 54 of the Thief II - Tutorials | |||||
T2 | play | Alastus | Bring Object to a Room DromED only |
2001.06.14 | 0.3 MB | ||||||
T2 | play | CD Delay DromED only |
2001.05.20 | 0.3 MB | |||||||
T2 | play | Flash Effect DromED only |
2001.06.14 | 0.3 MB | |||||||
T2 | play | Wards DromED only |
2001.06.16 | 0.3 MB | |||||||
T2 | play | Andrew Shephard | Mirrorlack Reflective | 2004.12.17 | 0.1 MB | some texture demo | |||||
T2 | play | Andrew Shephard | Additive Textures demo | 2005.02.08 | 0.4 MB | some texture demo | |||||
T2 | play | Andrew Shephard | Chrome Shader demo | 2005.02.08 | 0.1 MB | some texture demo | |||||
T2 | play | Andrew Shephard | Texture Noleak demo | 2010.08.04 | 0.1 MB | some texture demo | |||||
T2 | play | Andrew Shephard | Texture Trail demo | 2010.08.04 | 0.1 MB | some texture demo | |||||
T1 | play | Apache | Alarm1 | 2000.02.01 | 0.2 MB | Demo about functional alarm system | |||||
T1 | play | Apache | Doors | 1999.10.25 | 0.1 MB | Demo about doors and keys | |||||
T1 | play | Apache | Lava | 2000.01.18 | 0.1 MB | Demo about lava | |||||
T1 | play | Apache | Objectives | 1999.11.06 | 0.2 MB | Demo about objectives | |||||
T1 | play | Apache | Water | 2000.01,23 | 0.1 MB | Demo about water | |||||
T1 | play | Apache | Autolights 1 | 2000.06.29 | 0.1 MB | Demo about automatic Lost City lights | |||||
T2 | play | Apache | Autolights 2 | 2000.06.29 | 0.1 MB | Demo about automatic lights | |||||
T2 | play | Apache | Carry Over | 2001.03.15 | 0.4 MB | Demo on carrying on equipment from one mission to another | |||||
T2 | play | Apache | Bring here | 2001.02.01 | 0.2 MB | Carry AI to a specific place | |||||
T2 | play | Avalon | Locational Damage Demo | 2001.05.18 | 0.1 MB | Plot Description: This is a small demo mission for locational damage. The points where the AI can receive different damages use skulls, and remain visible so that the user can see where each different point of locational damage is. | |||||
T2 | play | Avalon | Machines Demo | 2001.05.18 | 0.2 MB | Plot Description: A guide with companion demo mission descirbing how to make the machines of soulforge. Note that the information in this guide can be used for much more then just manufacturing machines. | |||||
T1 | play | Bed | Bed1 | 1999.06.26 | 0.3 MB | ||||||
T2 | play | Belboz | Thief 2 Burrick Demo includes DromED-only demo level |
2001.05.18 | 0.5 MB | Plot Description: Zip contains gamesys file containing all the architypes to make burricks work, including burping and the two dead corpses zip also contains the mesh files from thief gold for the living burrick and obj files from thief gold for the dead burricks | |||||
T2 | play | Belboz | Teleport Demos | 2001.08.01 | 0.1 MB | Plot Description: Three teleportation demos, Simple, Advanced, Exotic.
Simple: Stand on metal box and frob switch. Advanced: Frob switch then
stand on metal box Exotic: Use the coin you are carrying on the strange
plaque. Additional Comments: To use, install with DarkLoader, but only run through dromed, it wont work through thief. |
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T1 | play | Belboz | Garrett on Patrol DromED only |
2001.05.18 | 0.1 MB | Plot Description: Here's a very small demo for all those people who would like to meet Garrett face to face. As its a demo, best to unzip it to thief dir and run it through dromed.exe | |||||
T2 | play | BG Taffer | Ship | 2005.11.26 | 0.2 MB | ||||||
T2 | play | Blutch | Lantern Guard | 2001.05.18 | 0.1 MB | Plot Description: This is a guide describing how to give a guard a distinguishable lantern. | |||||
T2 | play | Bukary | Mission Without Objectives - polish | 2001.10.28 | 0.6 MB | ||||||
T1 | play | Despot | VOTrap1 | 1999.11.04 | 0.1 MB | Demo on using VOTraps | |||||
T1 | play | Despot | VOTrap2 | 2000.01.18 | 0.1 MB | Demo on using VOTraps | |||||
T2 | play | cdfbr | Fish | 2000.05.22 | 0.3 MB | ||||||
T2 | play | Child Of Karras | TDS City Project v319 beta just basic map - no objectives |
2010.08.17 | 23.3 MB | ||||||
T2 | play | Christine | Objekte-Test | 2013.03.21 | 29.7 MB | So far unreleased new custom objects | |||||
T2ND | play | Christine | Objects Update ND Object Demo ND |
2016.06.15 2017.08.08 |
F | 107.0 MB 138.0 MB |
Many custom & improved objects including a demo campaign. | ||||
T2 | play | Chuzhoi | Slug | 2012.02.06 | S | 3.0 MB | Slug model for Thief 2 | ||||
T1 | play | Corpse | Tower | 2002.06.05 | 1.1 MB | ||||||
T1 | play | d'Spair (Maxim Samoylenko) | Grim - alpha | 2003.06.28 | 13.1 MB | rework of T1/G OM "Thieves' Guild" | |||||
T2 | play | d'Spair (Maxim Samoylenko) | Stealing the Stolen | 2004.06.25 | 0.9 MB | ||||||
T2 | play | Daraan | Seamless(Player) TeleporterTrap | 2012.02.12 | F | 0.3 MB | |||||
T2 | play | Daraan | PortalTrap (beta) DromED only |
2012.02.12 | F | 1.6 MB | |||||
T2 | play | Daraan | Fake Water | 2013.08.02 | F | 53.4 MB | |||||
T2 | L | Daraan | Daaran's Building Pack 0.79 - BETA | 2016.05.03 | F | 105.0 MB | |||||
T2 | not playable | Dario | Faceless abandoned fanmission DromED only |
2008.05.09 | S | F | 77.9 MB | ||||
T2 | play | Dark Arrow | Ogre demo | 2003.07.08 | 1.9 MB | ||||||
T2 | play | Dark Arrow | Smelter Demo | 2001.12.11 | 0.5 MB | Plot Description: Working smelter system and a hammerite worker in Thief
2. Unzip to your Thief 2 folder.See readme for more information how to
use it in your level. Additional Comments: NOTE to BCB.zip owners. I'm giving you an update so you don't need to manually move those new objects to the BCB.gam. Click here. |
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T2 | play | Dark Arrow | Smelter Demo 2 | 2002.10.13 | 0.4 MB | Same demo I guess, with some refinements | |||||
T2 | --- | Dark Arrow | BCB (vdromed 2) not playable only gamesys for authors |
2001.12.11 | 2.7 MB | Plot Description: This is a Dromed 2 file that contains Burrick, Crayman, Bugbeast, Spiderbeast, Fire Elemental, Craybeast and Holy Font in the same gamesystem. | |||||
T2 | play | Dark Arrow | Burrick Riders & Carriable Torches | 2003.11.29 | 1.1 MB | ||||||
T2 | play | Dark Arrow | New Spells | 2002.09.21 | 1.2 MB | Plot Description: A demonstration of some hand-heald hand-thrown grenades
with various effects. - Digi Some new spells you can cast |
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T2 | play | Dark Arrow | Old-FM abandoned fanmission DromED only |
2002.09.27 | 0.6 MB | ||||||
T2 | play | Dark Arrow | ReSpawnPoint DromED only |
2003.09.24 | 0.4 MB | Make AI ReSpawn in Thief2 | |||||
T2 | play | Dark Arrow | Base 22 abandoned fanmission |
2007.10.07 | 1.5 MB | ||||||
T1 | play | dark_lord | Dark Lord Update by kdau Repackaged |
2013.07.10 | S | 0.4 MB | unfinished mission | ||||
T2 | play | Dave Vrabel | Keys and Locks | 2002.01.15 | 0.1 MB | ||||||
T2 | play | Demonreaver | Test Motions | 2002.10.06 | 0.1 MB | Demonstrates some motions | |||||
T2 | play | DiegoSan (Zoro) | Joker abandoned fanmission |
2011.08.26 | 24.8 MB | ||||||
T2 | play | DiegoSan (Zoro) | SOD 3 Lednik abandoned fanmission |
2011.08.26 | 2.9 MB | ||||||
T2 | play | DiegoSan (Zoro) | Testbattle abandoned fanmission |
2011.08.19 | 0.7 MB | ||||||
T1 | play | Doaal | The Tomb | 2001.01.11 | 0.3 MB | ||||||
T1 | play | TaXi | Garrett's House (vdromed) DromED only |
2001.05.18 | 0.6 MB | This is a small creation by a begninning dromder. It is to be looked at in Dromed 1 with the AI turned off. |
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TG | play | TaXi | Garrett's House Gold (vdromed) DromED only |
2003.03.11 | 0.6 MB | ||||||
T2 | play | Esme | Testsync | 2008.04.25 | 0.3 MB | ||||||
T2 | play | Fidcal | Den abandoned fanmission added dedx01.gam |
2008.06.26 | 0.8 MB | ||||||
T2 | play | Firehawk | Wasser | 2011.10.26 | F | 0.4 MB | Demo of rising water | ||||
T2 | play | FireMage | StorMission abandoned fanmission |
2011.05.03 | 85.9 MB | ||||||
T2 | play | Flanders | Flanders | 2011.02.26 | 3.6 MB | ||||||
T1 | play | Gabriel Sleighter | Snow Demo | 2000.07.17 | 0.5 MB | Plot Description: Just a snowy weather demo… | |||||
T2 | play | Gaylesaver | The Wrestling Match copy darkhooks.dll manually ! |
2001.10.27 | 0.7 MB | ||||||
T2 | play | Gaylesaver | Custom Script Demo | 2003.11.23 | 0.6 MB | Demo included with Devolper Custom Scripts 2.1 | |||||
T1 | play | Gonchong | Rainy Day, Eastside | 2000.01.29 | 0.1 MB | Plot Description: Basically a stormy, rain atmosphere demo. This could be expanded into a complete mission. | |||||
T1 | play | Gonchong | Drunken | 2000.03.27 | 0.5 MB | ||||||
T1 | play | Gonchong | Alarus Extension | 1999.09.13 | 0.6 MB | ||||||
T2 | play | GORT | The House That Karras Built abandoned fanmission |
2007.09.03 | 12.5 MB | ||||||
T2 | play | Gregorius | Sinking Demo | 2004.11.05 | 0.5 MB | Plot Description: The Mechanists have built a really big luxurious ship
named "Titanicus Maximus". It is about to set off on the first
cruise. There will be many rich persons on board and a lot of loot to collect. You've embarked on this vessel and are in hiding on the service deck. But... something goes wrong. Time to leave your hideout. Additional Comments: Short demo mission showing two special effects: - Raising Water - Complex Elevator Full tutorial included! |
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T2 | play | Gum Drop | Unfinished Lighthouse Project | 2002.03.12 | 0.4 MB | Its rather crude, not a demo, its an abandoned project | |||||
T2 | play | Gum Drop | Waterfront Racket | 2012.03.17 | 23.1 MB | ||||||
T2 | play | HamletC | Tree Collection | 2012.03.29 | 12.3 MB | A collection of tree models | |||||
T2 | play | Hanscz | Retrieval | 2001.08.11 | 0.2 MB | ||||||
T2 | play | Haplo | Two Thieves DromED only |
2011.08.14 | 1.1 MB | Demonstrates player switching between 2 characters | |||||
T2 | play | HunterByNite | CrayBug | 2001.04.12 | 1.7 MB | Plot Description: This demo is for Thief 2 only and runs from Dromed 2 (patched version). The files allow you to utilise Craymen and Bugbeasts in your missions. | |||||
T2 | play | Imposter | Thief 2 Conversation Demo | 2001.05.18 | 0.1 MB | Plot Description: Demonstrates a conversation in Thief 2. | |||||
T2 | play | Imposter | Door demo | 2000.10.13 | 0.1 MB | A demo on doors | |||||
T2 | play | intruder | Thief 'Capture the Flag' | 2012.09.09 | 2.2 MB | Watch AI's playing 'Capture the Flag' | |||||
T2 | play | intruder | Abandoned missions | 2014.06.23 | F | 78.5 MB | 7 abandoned missions | ||||
T1 | play | Ishy | Lockpick | 1999.10.25 | 0.1 MB | Pickable locks | |||||
T2 | play | IstvanVarga | Mission 2153 abandoned fanmission |
2004.12.19 | 3.1 MB | ||||||
T2 | play | Ottoj55 see mission-graveyard |
Garrett Jones abandoned fanmission |
2003.12.10 | 1.7 MB | ||||||
T2 | Street Project abandoned fanmission |
2003.12.10 | 0.8 MB | ||||||||
T2 | Mechanist Project abandoned fanmission |
2003.12.10 | 0.9 MB | ||||||||
T2 | Coliseum Project abandoned fanmission |
2003.12.10 | 0.6 MB | ||||||||
T2/1 | play | Ottoj55 | Lantern Demo based on Spitter's Design | 2006.10.03 | 0.4 MB | ||||||
T1 | play | James Slade | Color Lighting Demo | 2001.05.18 | 0.1 MB | Plot Description: A demo that offers one suggestion as to how colored lighting could be simulated. (The Thief with a light saber is actually much more interesting then the light demo part... -Digi :) | |||||
T2 | play | Spitter | Portable Switchable Lantern | 2001.09.27 | 0.3 MB | ||||||
T1 | play | TTGuard | Whack-A-Rat | 2000.03.14 | 0.6 MB | Plot Description: I have a simple job planned for this evening. Break into a guarded mansion, steal another fat noble mans priceless trinket and leave quietly... wait a minute, that isn't it. You were deposited at the front gate of a small mansion. Your only way out is to find and grab the Golden Skull placed some where in the level, but first you want to do a little investigating. This place has three main rooms, conveniently they are numbered in order of visitation, read the gold plaques before you go in and do as they ask. The final room, room 3, is the whole purpose of this place. Enjoy, oh, I almost forgot to mention there is a secret fourth room, it's the one with the Gold Skull, you can't get out without it. It might be worth your while to get out, Right? Then again maybe not. | |||||
T2 | play | JIS | Welcome to Thief 3 | 2002.04.27 | 0.7 MB | ||||||
T2 | play | JJ | Jocke | 2003.01.09 | 4.8 MB | ||||||
T2 | play | John D | John D's temple | 2005.03.06 | 2.4 MB | an abandoned temple/pyramid map | |||||
T2 | play | John The Beggar | Rebel | 2007.06.26 | S | F | 1.7 MB | ||||
T2 | play | Maver1ck (Stikboy) | The Tower of Karras | 2001.11.23 | 0.8 MB | ||||||
T1 | play | Jonquil | Trap ! | 1999.12.23 | 0.2 MB | ||||||
T2 | play | Kasimir | Oven demo | 2002.03.05 | 0.1 MB | A demo on an oven that can be switched on and off | |||||
T2ND | play | kdau | KDScript 0.7.0 ND | 2013.09.01 | F | 4.1 MB | KDScript is a custom script module for the Dark Engine. It provides access to the new script services available with the unofficial NewDark patch, including dynamic weather and fog and nonlinear campaigns. It provides custom HUD elements including quest arrows, statistic meters, and tool sights. It also provides automatic AI/voiceover subtitling and other useful features. | ||||
T1 | play | Keith Kelly | Archery Challenge | 2000.07.17 | 0.6 MB | ||||||
T1 | play | Kevin Telford | VThief | 2001.05.18 | 0.1 MB | Plot Description: I'm writing some sort of guide to particles and on messing about and being bored I came up with this. Just stand still and enjoy :-) | |||||
T2 | play | Catalyst | Moving Train | 2002.03.21 | 0.5 MB | Plot Description: You're standing on a train, rushing past trees and hills, wind whistling through your hair, smoke billowing out of the smokestack in front of you and trailing off into the distance behind...but wait, in the DARK ENGINE? Can it be true!?... | |||||
T2 | play | Catalyst | Thief 2 Rare and Unused Items DromED only |
2000.04.26 | 0.3 MB | Plot Description: This DromEd 2 only demo contains a collection of some
unused/rare models found in mesh.crf and obj.crf. See such exciting oddities
as Monker and the logbeast! If there are objects you would like to see
added feel free to email me with the model names. Bonus: Contains every AI from the hierarchy, but you'll have to find them… |
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T1 | play | Catalyst | Thief 1's Rare and Unused Items DromED only |
2000.02.10 | 0.3 MB | Plot Description: This DromEd only demo contains a collection of some unused/rare models found in mesh.crf and obj.crf. Find out what Garrett REALLY looks like, see an angry (and naked) apebeast, examine the frogbomb, and much much more! If there are objects you would like to see added feel free to email me with the model names. | |||||
T1 | play | Catalyst | QuickSand DromED only |
1999.10.30 | 0.3 MB | Plot Description: DromEd-only. A demo level and mini tutorial describing how to create a quicksand effect, not to mention the fine art of giving water non-water textures. The accompanying file 'SandTut.txt' contains the tutoria | |||||
T2 | play | Komag | Choose Your Own Object: Traps | 2002.01.26 | 0.2 MB | ||||||
T1 | play | Kung Fu Gecko | Creature Clash | 1999.10.01 | 0.1 MB | ||||||
T2 | play | Kung Fu Gecko | Creature Clash 2 | 2000.09.02 | 0.3 MB | ||||||
T2 | play | LarryG | FireShadow | 2013.06.09 | 0.5 MB | Plot Description: This is my demo mission for the FireShadowEcology and FireShadowFlee scripts in Public script-t2 (v2.2). | |||||
T2 | play | MadBull#34 | Fooling Guard Demo (final) | 2003.03.27 | 0.4 MB | Plot Description: You start with a magic whistle, 20 broadhead arrows and 40 spell scrolls, which disapear after usage. If a guard starts investigating, simply use a spell or the whistle, he should return to his origin place immediately like nothing happened. It works on AIs standing arround as well as on patrolling AIs. Remember the mission is complete dark (When they see you, the items won't work). They are just created for avoiding alertness caused by noise. | |||||
T2 | play | MadBull#34 | Fire | 2002.12.31 | 0.3 MB | Using scrolls that spell a fire ball | |||||
T2 | play | MadBull#34 | Pigs | 2002.12.31 | 0.4 MB | Demo for an ingame shop | |||||
T2 | play | Mahno | Abandoned House abandoned mission |
2001.10.05 | 0.9 MB | ||||||
T2 | broken | MaJiC | Shadow Of Karras abandoned fanmission DromED only - COW-file corrupt ? |
2001.06.15 | 3.7 MB | ||||||
T1 | play | Marek Kula | Reborn of the Hammerites | 2001.02.02 | 0.3 MB | ||||||
T1 | play | Mokkis | Athene | 2000.04.02 | 1.3 MB | ||||||
T1 | play | MasterAssassin | Servants Tutorial - demo | 2001.05.18 | 1.9 MB | Plot Description: How to make servants run away when they notice you. | |||||
T2 | play | master_thief_garret | Dread Complex 1 : The Chaos Begins | 2006.04.08 | F | 0.3 MB | |||||
T2 | play | Minas Zuniga | Assassin / The Jarlson Manor - abandoned | 2003.10.21 | F | 1.6 MB | an abandoned mansio/assassin mission | ||||
T1 | broken | Moghedian (MOG/GOB) | BigCastle02 | 2005.04.12 | 0.2 MB | broken - pitch black map | |||||
T1 | broken | Moghedian (MOG/GOB) | BigMapCastleTest | 2001.04.11 | 0.2 MB | broken - pitch black map | |||||
T1 | play | Moghedian (MOG/GOB) | Borg | 2002.06.02 | 0.5 MB | abandoned castle map | |||||
T1 | play | Moghedian (MOG/GOB) | BORG004 | 2002.04.20 | 0.2 MB | abandoned castle map | |||||
T1 | broken | Moghedian (MOG/GOB) | Church001 | 2005.04.11 | 0.2 MB | broken - falling through floor | |||||
T1 | play | Moghedian (MOG/GOB) | City07 | 2001.04.13 | 2.2 MB | abandoned castle map | |||||
T1 | broken | Moghedian (MOG/GOB) | CityQuarter | 2001.04.28 | 0.1 MB | broken - pitch black map | |||||
T1 | play | Moghedian (MOG/GOB) | CityTest | 2001.03.25 | 0.2 MB | abandoned city map | |||||
T1 | play | Moghedian (MOG/GOB) | D1Rooms | 2002.07.22 | 1.4 MB | some test-map | |||||
T1 | broken | Moghedian (MOG/GOB) | D1city26 | 2002.08.07 | 1.0 MB | broken - falling through floor | |||||
T1 | play | Moghedian (MOG/GOB) | Dungeon | 2002.05.01 | 0.5 MB | abandoned dungeon map | |||||
T1 | play | Moghedian (MOG/GOB) | EasyLevel | 2005.04.12 | 0.5 MB | abandoned map | |||||
T1 | play | Moghedian (MOG/GOB) | Entreance | 2001.05.02 | 0.1 MB | early abandoned map | |||||
T1 | play | Moghedian (MOG/GOB) | Fast and Large | 2005.04.11 | 1.6 MB | a very fast map | |||||
T1 | play | Moghedian (MOG/GOB) | FirstCity | 2001.05.13 | 2.3 MB | a big abandoned castle/city map in the mountains | |||||
T1 | play | Moghedian (MOG/GOB) | GoldMansion DromED only |
2002.04.28 | 2.8 MB | 2 abandoned maps (castle + mansion) | |||||
T1 | play | Moghedian (MOG/GOB) | ImpossibleMission | 2005.04.11 | 0.8 MB | early abandoned map | |||||
T1 | play | Moghedian (MOG/GOB) | KeepersHouse DromED only |
2001.04.26 | 0.4 MB | early abandoned map (2 versions) | |||||
T1 | play | Moghedian (MOG/GOB) | korecity0026 DromED only |
2002.05.28 | 3.1 MB | a big abandoned city map (various versions) | |||||
T1 | play | Moghedian (MOG/GOB) | MyCity DromED only |
2005.04.12 | 2.9 MB | early abandoned castle map (3 versions) | |||||
T1 | play | Moghedian (MOG/GOB) | NewHa | 2002.09.03 | 0.1 MB | early abandoned map | |||||
T1 | play | Moghedian (MOG/GOB) | NewKeep DromED only |
2001.04.26 | 1.4 MB | abandoned mansion map (4 versions) | |||||
T1 | play | Moghedian (MOG/GOB) | NewYork | 2002.08.01 | 0.2 MB | some test-map | |||||
T1 | play | Moghedian (MOG/GOB) | Port05 | 2005.04.11 | 0.3 MB | early abandoned map | |||||
T1 | play | Moghedian (MOG/GOB) | Prison DromED only |
2001.03.26 | 1.7 MB | 2 abandoned prison maps | |||||
T1 | play | Moghedian (MOG/GOB) | Pub Light test | 2001.07.17 | 3.0 MB | ||||||
T1 | play | Moghedian (MOG/GOB) | SkyTest | 2005.04.11 | 0.6 MB | some map to test sky textures | |||||
T1 | broken | Moghedian (MOG/GOB) | SvaereGreier | 2001.04.10 | 0.1 MB | broken - falling through floor | |||||
T1 | play | Moghedian (MOG/GOB) | TengelCastleTest includes TGAR.zip |
2001.05.12 | 0.2 MB | early abandoned map | |||||
T1 | play | Moghedian (MOG/GOB) | TGAR | 2005.04.12 | 0.5 MB | early abandoned tower map | |||||
T1 | play | Moghedian (MOG/GOB) | WasteLand DromED only |
2001.05.14 | 0.5 MB | early abandoned map (3 versions) | |||||
T1 | play | Moghedian (MOG/GOB) | WaterLand | 2001.05.14 | 0.3 MB | some big abandoned map | |||||
T1 | play | Moghedian (MOG/GOB) | ZeroQuest | 2005.04.12 | 1.2 MB | some big abandoned map | |||||
T2 | play | Moghedian (MOG/GOB) | Plant demo (v2a) - demo | 2006.08.14 | 1.5 MB | Plot Description: It is a little demo that was originally made for a friend to show some custom plants in their real setting. The demo also has some gardening equipment as well as four domes and a trellis. | |||||
T2 | play | MRYS | Banner | 2002.10.14 | 0.4 MB | a fancy banner | |||||
T2 | play | MRYS | Wrota | 2002.10.14 | 0.4 MB | a fancy door | |||||
T2 | play | MysteryDev | Thief2 Gold/T1 Outtakes Pack Mission Assembly T1/T2 pre-demo/prototype status DromED only |
2006.08.03 | F | 7.9 MB | |||||
T2 | --- | Naks | Horse - collection of models - not playable |
2009.11.18 | 0.1 MB | Horse model | |||||
T1 | broken | Nameless Voice | Grapple DromED only |
2001.12.05 | 0.3 MB | Demonstrates a grappling hook | |||||
T1 | play | Nameless Voice | First Person Shooter | 2002.06.09 | 0.5 MB | ||||||
T1 | play | Nameless Voice | The Baron's Provisions | 2003.04.25 | 0.9 MB | A recreate of a level from Daggeral | |||||
T1 | play | Nameless Voice | Ripples DromED only |
2001.12.05 | 0.2 MB | Demonstrates leaving ripples behind Garrett while in water | |||||
T1 | play | Nameless Voice | Seamless Teleportation T1 | 2002.11.01 | 0.4 MB | ||||||
T2 | play | Nameless Voice | Seamless Teleportation T2 | 2003.07.04 | 0.5 MB | how you can teleport the player | |||||
T2 | play | Nameless Voice | Ingame Shop Demo | 2003.11.25 | 0.3 MB | ||||||
T2 | play | Nameless Voice | Spreading Blaze DromED only |
2001.12.05 | 0.3 MB | A fire that spreads | |||||
T2 | play | NamelessVoice & Shadowspawn | Tech demo | 2015.12.21 | F | 2.3 MB | |||||
T2 | play | NamelessVoice & Shadowspawn | Plant demo | 2015.12.21 | F | 32.5 MB | plants and mushroom AI | ||||
T2 | play | nicked | Multiple CarryOvers | 2010.11.21 | F | 0.3 MB | A demo showing how to carry items and loot between missions more than once | ||||
T2 | play | nicked | Observatory abandoned |
2010.09.12 | 4.6 MB | ||||||
T1 | play | ScyoCid | Spells | 2000.02.22 | 0.3 MB | Cast/throw spells using crystals rather then shooting them like arrows. | |||||
T1 | play | Nick (d0om) | The Mint | 2000.02.20 | 0.6 MB | ||||||
T1 | play | Nick (d0om) | The Trial | 2000.02.21 | F | 0.4 MB | |||||
T1 | play | Nick (d0om) | LightSelf | 2000.03.10 | 0.3 MB | Make torches ignite automatically when approaching | |||||
T2 | play | Nick (d0om) | Poison, Teleporting & More (vdemo) DromED only |
2001.05.18 | 0.4 MB | Plot Description: This level includes: Combo door, Info on QVarTraps and triggers, Poison, A teleport system, and a new third lockpick | |||||
T2 | play | Nivellen | EAX demo - polish | 2003.07.16 | 1.0 MB | polish EAX demo | |||||
T2 | play | Orka | Orka - polish | 2006.12.25 | 1.4 MB | a small abandoned city map | |||||
T2 | play | pbucko | Bounds Trigger | 2000.05.26 | 0.1 MB | ||||||
T2 | play | Paweuek | I will kill you all ! | 2011.07.03 | 0.1 MB | ||||||
T2 | play | Paweuek | Just for fun | 2011.07.03 | 0.5 MB | ||||||
T2 | play | Paweuek | Paweuek's: Keys polish |
2002.03.17 | 0.1 MB | ||||||
T1 | play | Mad God | Lantern Demo DromED only |
2001.05.18 | 0.2 MB | Plot Description: A demo of how to give the player a portable light source. | |||||
T2 | play | PinkDot | Library abandoned fanmission |
2006.10.14 | 22.0 MB | a beautiful abandoned monastry map | |||||
T2 | play | Purgator | Glowing Spiders Pack | 2014.02.11 | F | 3.7 MB | A demo mission with 12 Glowing Spiders. Models included (LGS). & custom gamesystem. 6 Huge Spiders & 6 Sewer Spiders. Add a spooky atmosphere with this "Glowing" spider pack (or you can just use the skins). |
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T2 | play | Purgator | LavaBeast: Demo Mission | 2014.10.02 | F | 42.7 MB | A playable demo/abandoned mission featuring a LavaBeast. | ||||
T2 | play | qolelis | City | 2015.08.25 | 10.0 MB | This is the one closest to being finished, but it still needs a lot of work (loot, AI, objectives, (auto-)map etc...) and you probably will want to retexture everything. Some extras included. | |||||
T2 | play | qolelis | Cave complex | 2015.08.25 | 4.8 MB | This has the terrain I am most satisfied with, but it might be hell to room brush properly. | |||||
T2 | play | qolelis | Monastery/Library/3D-maze | 2015.08.25 | 9.0 MB | This one is very confusing to navigate in, but with the right navigation aid, I think it could be turned into something worth playing. | |||||
T2 | play | RasHu | RasHu abandoned fanmission |
2011.08.26 | 1.0 MB | A modern building | |||||
T2 | play | RavynousHunter | Training Grounds | 2007.08.31 | 0.1 MB | ||||||
T2 | play | Redface | Unfinished Mission 01 abandoned fanmission |
2007.03.02 | 2.1 MB | ||||||
T2 | broken | Redface | Haunted House abandoned fanmission |
2007.03.02 | 17.5 MB | ||||||
T2 | play | Redface | Den abandoned fanmission |
2007.10.19 | 11.8 MB | ||||||
T1 | play | Riff | Weather Effects in Thief 1 | 2001.05.18 | 0.1 MB | Plot Description: Alright, alright, I hear you from here. "What!? There's no rain in Thief 1!" Well, you're right. there isn't. But there ARE particle effects that can look like rain. That said, here goes. Bear with me, because it's my first tutorial for anything. I found it by buggering with the particle effects while trying to make a fountain. I assume you've already made your starting stuff. | |||||
T2 | play | Rob $ Caminos | Thief 2's Sky | 2001.05.18 | 0.4 MB | Plot Description: This demo is a demonstration of Thief 2's new sky. | |||||
T2 | play | Rob Hicks | Decapitate Truart | 2002.06.28 | 0.5 MB | ||||||
T2 | broken | R Soul | Dock abandoned fanmission |
2007.05.26 | 1.4 MB | ||||||
T2 | play | R Soul | R Soul's Abandoned Missions DromED only |
2005.03.03 | 6.1 MB | a collection of abandoned maps | |||||
T2 | play | Salvage | Knockout Darts | 2001.07.23 | 0.3 MB | Some new weapons | |||||
T1 | play | Saracoth | Merry Christmas | 2000.01.01 | 0.1 MB | ||||||
T1 | play | Schwaa (aka Badcogg) | EmitTrap | 2000.01.23 | 0.1 MB | EmitTraps in action | |||||
T2 | play | Schwaa (aka Badcogg) | Breakable Lights Demo DromED only |
2007.12.02 | F | 7.9 MB | Plot Description: This is Schwaa's Dromed demo of breakable electric lights. It also includes various bugs, trees and shutters and a working perfume bottle, fancy screen wall and other assorted goodies. | ||||
T2 | play | Schwaa (aka Badcogg) | AI Escape | 2002.02.14 | 0.2 MB | ||||||
T2 | play | Schwaa (aka Badcogg) | Drop Coins Here | 2002.02.26 | 0.2 MB | ||||||
T2 | play | TheCapedPillager | Gladiator | 2002.01.07 | S | F | 0.1 MB | ||||
T2 | play | TheCapedPillager | KnockOut | 2002.01.07 | 0.4 MB | Knockout-arrows | |||||
T2 | play | TheCapedPillager | Freeze | 2002.02.04 | 0.4 MB | ||||||
T1 | play | Sean Barrett | Rendering Demo DromED only |
1999.06.06 | 0.2 MB | Plot Description: Dromed-only level. Demonstrates certain basic properties of the renderer--things you probably should know when building your own levels. | |||||
T1 | play | Shadowspawn | Sitting - DromED only | 2000.02.28 | 0.3 MB | demonstrates a sitting AI | |||||
T1 | play | Shadowspawn | Rising Water T1 Demo | 2001.03.09 | 0.1 MB | ||||||
T1 | play | Shadowspawn | Spotlight DromED only |
2001.09.16 | 0.2 MB | demonstrates a security cam with spotlight | |||||
T2 | play | Shadowspawn | Rising Water T2 Demo | 2001.03.09 | 0.1 MB | A really neat water effect | |||||
T2 | play | Shadowspawn | Short AI move files inside |
2001.12.03 | 0.1 MB | some demo of a small AI | |||||
T2 | play | Sharga | Blue Moon rename Blue.gam to Blue-C.gam |
2004.04.30 | 5.0 MB | a huge abandoned map on the planet of Craymen | |||||
T2 | play | Sharga | Dark Fortress | 2004.04.30 | 2.1 MB | a big abandoned 'marsian' map | |||||
T1 | play | Shin | Zombie-City | 2000.12.23 | 0.1 MB | ||||||
T1/T2 | play | Shin | Shins demos | 2001.05.28 | 0.7 MB | ||||||
Hammer | 2001.05.28 | 0.1 MB | |||||||||
T2 | play | Factory01 | 2001.05.28 | 0.1 MB | |||||||
T2 | play | Space | 2001.05.28 | 0.2 MB | |||||||
T2 | play | Jidouhanbaiki | 2001.05.28 | 0.1 MB | |||||||
T2 | play | Zoo | 2001.05.28 | 0.1 MB | |||||||
T1 | play | Shrieker | Shrieker's Ogre DromED only |
2002.03.16 | 0.1 MB | Plot Description: This small Thief:The Dark Project mission file is my
humble try to bring the famous and obscure two-headed Ogre (a.k.a. Ettin)
back to life. Yes, I know I am not the first who made it. Many of the Thief fans know, that the game developers from Looking Glass Studios planned to implement this creature into the game. The Ogre has even appeared on some screenshots from the early versions of the game. Un/Fortunately (choose what you like), they have decided to remove it from the final version of Thief. |
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T2 | play | Silencium18 | Carneval | 2008.05.22 | S | F | 0.7 MB | ||||
T1 | play | SilentSleep | Spike ceiling | 2000.01.29 | 0.1 MB | Demo on spiked ceiling traps | |||||
T1 | play | SilentSleep | Combo | 2000.04.06 | 0.3 MB | Demo on combo-locks for Thief I | |||||
T1 | play | SilentSleep | Count bodies | 2003.03.11 | 0.3 MB | Sample for kill-max-AI | |||||
T1 | play | SilentSleep | Sword | 2000.01.25 | 0.2 MB | Change ambient sound depending on weapon drawn | |||||
T1 | play | SilentSleep | Torch 1 | 2000.02.25 | 0.2 MB | A torch | |||||
T1 | play | SilentSleep | Torch 2 | 2000.02.28 | 0.2 MB | Pick up crate and use in inventory. The you can use the torch. | |||||
T2 | play | SilentSleep | Climb DromED only |
2001.01.24 | 0.3 MB | An attempt to make AI climb up ladders and mantle, not very good looking | |||||
T2 | play | SilentSleep | Flow | 2000.12.15 | 0.1 MB | What you can do with flow brushes | |||||
T2 | play | SilentSleep | Jump DromED only |
2001.01.24 | 0.3 MB | Demonstrates making AI jump | |||||
T2 | play | SilentSleep | New Keeper | 2001.01.14 | 0.1 MB | Demonstrates one method of making Keepers disappear | |||||
T2 | play | SilentSleep | Security Camera Demo DromED only |
2001.01.01 | 0.3 MB | ||||||
T2 | play | SilentSleep/Saturnine | CamVator Demo | 2001.04.20 | 0.1 MB | How to make a CamVator | |||||
T2 | play | Sleepy | Keeper Behaviour - DromED only | 2000.07.31 | 0.3 MB | demonstrates enemies that can become 'invisible' in shadows | |||||
T2 | play | Slipknot | Ramsgate That Dreadred Sundown DromED only |
2005.03.04 | 0.8 MB | a small, but nice abandoned city map load 'Ramsgate That Dreaded Sundown.mis' |
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T2 | play | Sliptip | Fire/Water FX demo | 2012.02.05 | 6.2 MB | A simple demo demonstrating some TGA fire/water effects. | |||||
T2 | play | Sliptip | Abandoned mage mission | 2014.09.08 | 194.0 MB | Miss20 - this is the main area I had developed with the intention of coming
up with some neat ideas (that never materialized) for the 4 elements. Miss21 - this is meant to be the earth realm beneath the main structure (miss20) Keep04 - Kind of a re-boot of the main mission, just with a larger scale |
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T1 | play | sNeaksieGarrett | Arena abandoned fanmission |
2008.06.22 | 0.3 MB | ||||||
T1 | play good |
Sperry | Hero Quest | 2000.03.24 | 1.1 MB | ||||||
T2 | play | SSB1 | Jesters Pawn abandoned fanmission |
2008.06.17 | 6.7 MB | ||||||
T2 | play | Sterlino | Lost at the Sea abandoned fanmission actually a full mission nonetheless |
2007.10.14 | 2.0 MB | ||||||
T2 | play | Sterlino | Shop in Game | 2004.02.12 | 1.5 MB | ||||||
T1 | play | Sxerks | Gamma Box T1 | 2009.04.22 | 0.5 MB | Gamma settings Thief 1 | |||||
T2 | play | Sxerks | Gamma Box T2 | 2009.04.22 | 0.4 MB | Gamma settings Thief 2 | |||||
T2 | play | Sycamoyr | Part of city | 2012.02.29 | 5.0 MB | ||||||
T2 | play | sensut | Grunt's Texture Pack demo | 2013.01.18 | 74.5 MB | demo map with all textures from Grunt's Texture Packs | |||||
T1 | play | TACOS | EAX Gallery | 2001.05.02 | 0.1 MB | a demo on EAX effects | |||||
T1 | play | TACOS | Enemy | 1999.09.17 | 0.1 MB | ||||||
T1 | play | TACOS | Sitting | 2001.05.02 | 0.1 MB | ||||||
T2 | play | Targa | Fragalicious | 2002.12.20 | 0.4 MB | ||||||
T2 | play | Telliamed | tnhScript21 Demo | 2009.03.05 | 0.5 MB | demo of tnhscript functionality | |||||
T1 | play | Deep Qantas | Conversation at Gate | 1999.10.08 | 0.4 MB | Plot Description: I finally got the conversations working, and my friends
popped in to make some speech. This is what resulted. I'm planning to make
this the beginning of my level (if I ever have time to finish it). If you have trouble with conversations, you might want to try this. Freely modifiable. |
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T1 | play | Tels | Reflections | 2001.05.18 | 0.1 MB | Plot Description: Someone asked about mirrors. Although I could get it completely to work, see for yourself! | |||||
T1 | play | Tels | Bend Around Hell | 1999.09.10 | 0.6 MB | Plot Description: I always wondered if it would not be possible to create "bend" walls, by using something other then these horrible 10-sides circles. This is just to show you that there is more to DromEd than straight walls and boring right corners. I hope that I can soon generate that stuff with a script, but for now I just copy&pasted that level together from the first wedges. Hope you get some new ideas. Some stuff looks very interestingly like Quake... :) | |||||
T1 | play | Tels | Circles | 1999.06.13 | 0.1 MB | Plot Description: A small sample map showing some things you can do with circles. In the first room it show how you can use multple circles to overcome the limit of 11 sides in one circle. Then there is a room with a "bend" all and finally to circles inside each other, casting interesting shadows. | |||||
T1 | play | Tels | Default Mission | 1999.05.12 | 0.7 MB | Plot Description: A small sample default map. You can use this as a base to build other levels. ThiefLoader compatible, Has already a patrol route, a StartinPoint, some light effects (watch the Guard with that Lantern ;) and two objectives as well as a sample map page. "load convict" already used. convict.osm is included so that people without DromEd can play your missions. | |||||
T2 | play | Ricebug | Daraan 1.20 | 2014.08.09 | S | 30.5 MB | Demo for the high resolution tree-textures created by Daraan | ||||
T2 | broken | The Independent Thief (NightRanger) | Big Base abandoned fanmission |
2009.04.20 | 25.8 MB | ||||||
T2 | play | The Independent Thief (NightRanger) | Art Gallery | 2010.01.24 | F | 15.4 MB | |||||
T2 | play | The Independent Thief (NightRanger) | In the Woods | 2011.06.05 | S | 7.6 MB | Egypt mission in Black&White | ||||
T2 | play | The Independent Thief (NightRanger) | Half Baked FMs abandoned fanmissions |
2012.04.11 | 164.0 MB | Continuation to '4th Planet'. Abaondoned. | |||||
T2 | play | The Pixie | QVar Tutorial | 2005.11.16 | 0.6 MB | a demo on how to setup objectives | |||||
T1 | play | The Raven | Assassinations (Assassination Trap Demo) DromED only |
2001.05.18 | 0.1 MB | Plot Description: A small map demonstrating how to set up assassin traps in DromEd. | |||||
T2 | play | Theker | The Clock Tower abandoned fanmission DromED only |
2006.05.12 | 8.3 MB | ||||||
T1 | play | THEthief | Mystery | 2001.05.18 | 0.2 MB | Plot Description: A very cool demo that demonstrates switching from one body to another. VERY COOL. - Digi | |||||
T1 | play | THEthief | Knife Thrower | 2000.02.13 | 0.1 MB | Demo on how to make an AI throw a knife | |||||
T2 | play | THEthief | ‘Three Blind Mice’ or ‘Love, Justice and Faith’ abandoned fanmission |
2007.10.03 | 5.3 MB | ||||||
T2 | play | The Watcher | TWScripts demo 2.0.4 DromED only |
2013.07.21 | F | 8.0 MB | Demonstrates the effects that are possible with TWScripts, like AI emitting breath clouds in cold areas, moveable platforms with selectable speed, ... | ||||
T2 | play OK |
Thief0 | The Hammerite Reserve abandoned fanmission a full mission nonetheless |
2006.10.13 | 2.7 MB | ||||||
T2 | play | Thief0 | Hookshot demo | 2008.05.13 | S | F | 0.4 MB | ||||
T2 | play | Thief0 | Particle Attachment | 2008.05.15 | F | 0.1 MB | "I think giving a ParticleAttachement link to Player (via a conv, of course) can be used to create some cool effects." | ||||
T2 | --- | M S Eyre | Thief 2 Object List - collection of models - not playable |
2003.10.30 | 3.9 MB | Nice index of default objects | |||||
T2 | play | Ticky | Miami abandoned mission |
2006.12.22 | 0.8 MB | ||||||
T2 | play | Timon | CVdemo | 2002.08.20 | 0.1 MB | CamVator demo | |||||
T2 | play | Timon | Apteka abandoned fanmission |
2006.10.08 | 0.3 MB | ||||||
T2 | play | Timon | Wodna abandoned fanmission |
2006.10.08 | 0.2 MB | ||||||
T1 | play | Trimfect | Mice R Us | 1999.06.17 | 0.1 MB | Plot Description: Evil mage, Tyball jr. has cast the spell of mouseness upon Garrett. | |||||
T1 | play | Trimfect | Roller | 1999.05.28 | 0.5 MB | Plot Description: Not a map. Not a level. What would probably describe this "level" would be a comment: "No Comments." It's freaky, it's fast and it's small. A small demonstration of what gravity and physics can do. | |||||
T1 | play | Trimfect | Pinball - demo | 1999.11.11 | 0.4 MB | a Pinball simulator | |||||
TG | play | Sluggs | Abandoned TG FM abandoned fanmission |
2009.03.12 | 1.0 MB | ||||||
T2 | play | Sluggs | Abandoned Factory abandoned fanmission |
2007.09.07 | 20.3 MB | ||||||
T2 | play | Sluggs | Disco abandoned fanmission |
2007.07.22 | 1.6 MB | ||||||
T2 | play | Sluggs | Museum abandoned fanmission DromED only |
2004.11.13 | 5.1 MB | ||||||
T2 | play | Sluggs | Featherstone abandoned fanmission DromED only |
2004.11.30 | 7.9 MB | ||||||
T2 | play | Sluggs | The BFG | 2004.01.12 | 0.2 MB | Fun with a Big Cannon | |||||
T2 | play | Sluggs | Breath | 2004.01.16 | 0.4 MB | AI Breathe in Cold Weather | |||||
T2 | play | Sluggs | In Game Movie | 2004.08.01 | 0.8 MB | ||||||
T2 | play | Sluggs | Junk Mission | 2003.08.18 | 0.2 MB | ||||||
T2 | play | Sluggs | Small Demo Collection demo collection contains : Woods, Well, Spooky, Mansion, Corridor, Conv-Tester DromED only |
2003.07.28 | 1.0 MB | ||||||
T2 | play | Sluggs | A Small Incomplete Mansion | 2003.05.23 | 0.2 MB | ||||||
T2 | play | Sluggs | A Small Haunted Crypt awesome ambient |
2004.02.22 | 0.5 MB | Neat Particle Effects | |||||
T2 | play | Sluggs | Zombie Bits | 2002.08.31 | 0.1 MB | Just the Zombie Parts on Display | |||||
T2 | play | Sluggs | Zombie Island (Lighthouse) | 2006.10.16 | 13.3 MB | abandoned FM. no idea what it is about | |||||
T2 | play | Sluggs | Jetpack demo | 2015.04.16 | F | 63.1 MB | a functional Jetpack | ||||
T2ND | play | Unna Oertdottir | Fortuni's Fortune ND | 2019.08.18 | F | 0.4 MB | Teleporting with NewDark | ||||
T2 | play | von.Eins | New Objects | 2001.01.03 | 0.6 MB | Some new objects | |||||
T1 | play | VooDoo Productions | WWF Smack Down! | 1999.09.29 | 1.9 MB | Plot Description: Layeth down the smack and don't forget to take a bathroom break!!! | |||||
T2 | play | Weyoun | Doggy (custom motions) | 2003.07.08 | 0.1 MB | Plot Description: Demonstration of custom motion files. | |||||
T2 | play | William the Taffer | Spooky Door | 2001.11.01 | 0.5 MB | Plot Description: This tutorial shows a taffer how to make a locked door slam open, and spew out undead when they walk away from it. ;-) | |||||
T2 | play | William the Taffer | Water Bucket Demo | 2001.10.14 | 0.4 MB | Plot Description: These water buckets can be used to extinguish torches and other types of flame. They are a handy (but noisy) way to extinguish multiple flames at once. | |||||
T2 | play | William the Taffer | Frogmatic 3000 DromED only |
2001.05.10 | 0.4 MB | Plot Description: A Thief fan once wrote "I always thought there was a mommy frogbeast, but I then found out that there was just a big frogbeast making machine." | |||||
T2 | play | William the Taffer | Droid Demo | 2001.08.15 | 0.7 MB | The System Shock 2 bots in Thief 2 | |||||
T2 | play | William the Taffer | AI Museum | 2002.03.28 | 0.8 MB | ||||||
T1 | broken | Winter Cat | at1_ais | 2009.11.18 | 0.2 MB | Thief1 AI's | |||||
T2 | play | Winter Cat | at2_ais | 2009.11.18 | 0.2 MB | Thief2 AI's | |||||
T2 | play | Yametha | New Critters | 2002.03.23 | 0.8 MB | ||||||
T2 | play | Yametha | New Critters 2 | 2002.05.13 | 0.8 MB | ||||||
T2 | --- | Yandros | Yandros' Doors - collection of models - not playable |
2003.11.23 | 2.98 MB | Plot Description: Demo of various doors. | |||||
T2 | play | Yandros | Motion Tag Demo | 2004.08.30 | 0.2 MB | demonstrates AI gestures | |||||
T2 | --- | Yandros | Hammerite Mission Development Kit (v1.0) - collection of models - not playable |
2007.07.18 | 42.0 MB | Plot Description: The HMDK is a collection of Thief 2 resources related to the Hammerites, a faction of religious zealots which played an integral role in the story of Thief 1, but were all but absent in Thief 2. | |||||
T2 | play | Yandros | St. Francis' Folly abandoned mission |
2007.12.20 | 8.0 MB | ||||||
T2 | play | Yandros | Murder Most Foul abandoned mission |
2008.01.22 | 1.6 MB | ||||||
T2 | play | Yandros | The Olde Castle abandoned mission |
2008.01.01 | 7.9 MB | ||||||
T2 | play | Yandros | Hammerites vs. Mechanists Battle (demo) | 2010.07.24 | 30.4 MB | Plot Description: This little demo mission was made just for those who find it fun to watch Hammers and Mechs go at it. | |||||
T1 | play | Z | Hit The Slopes | 2000.06.15 | 0.5 MB | Plot Description: A small mission where you descend from a high mountain to an underground cavern. | |||||
T2 | play | Z | Serpents Eye | 2000.10.27 | W | 0.3 MB | Plot Description: A demonstration of atmosphere. | ||||
Game | Status | Author | Title | Date | S | W | H | L | F | Size | COMMENTS |
ND : requires NewDark